HLSL: Flatten whole-struct assigns and returns when targeting flattened I/O structs.
This commit is contained in:
@@ -148,10 +148,20 @@ gl_FragCoord origin is upper left
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0:57 1 (const int)
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0:57 Constant:
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0:57 1.000000
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0:59 Sequence
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0:59 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? Sequence
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0:? Sequence
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0:59 move second child to first child (temp 4-component vector of float)
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0:? 'Color' (layout(location=0 ) out 4-component vector of float)
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0:59 Color: direct index for structure (temp 4-component vector of float)
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0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:59 Constant:
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0:59 0 (const int)
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0:59 move second child to first child (temp float)
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0:? 'Depth' (out float FragDepth)
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0:59 Depth: direct index for structure (temp float FragDepth)
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0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:59 Constant:
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0:59 1 (const int)
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0:59 Branch: Return
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0:? Linker Objects
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0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
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@@ -332,10 +342,20 @@ gl_FragCoord origin is upper left
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0:57 1 (const int)
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0:57 Constant:
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0:57 1.000000
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0:59 Sequence
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0:59 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? Sequence
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0:? Sequence
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0:59 move second child to first child (temp 4-component vector of float)
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0:? 'Color' (layout(location=0 ) out 4-component vector of float)
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0:59 Color: direct index for structure (temp 4-component vector of float)
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0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:59 Constant:
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0:59 0 (const int)
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0:59 move second child to first child (temp float)
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0:? 'Depth' (out float FragDepth)
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0:59 Depth: direct index for structure (temp float FragDepth)
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0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:59 Constant:
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0:59 1 (const int)
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0:59 Branch: Return
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0:? Linker Objects
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0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
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@@ -365,14 +385,14 @@ gl_FragCoord origin is upper left
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 183
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// Id's are bound by 184
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Capability Shader
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Capability Sampled1D
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Capability SampledCubeArray
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 140 180 182
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EntryPoint Fragment 4 "main" 140 144
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ExecutionMode 4 OriginUpperLeft
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Name 4 "main"
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Name 8 "r10"
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@@ -398,21 +418,20 @@ gl_FragCoord origin is upper left
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MemberName 129(PS_OUTPUT) 0 "Color"
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MemberName 129(PS_OUTPUT) 1 "Depth"
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Name 131 "psout"
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Name 140 "@entryPointOutput"
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Name 145 "g_tTex1df4"
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Name 148 "g_tTex1di4"
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Name 151 "g_tTex1du4"
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Name 154 "g_tTex2df4"
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Name 157 "g_tTex2di4"
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Name 160 "g_tTex2du4"
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Name 163 "g_tTex3df4"
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Name 166 "g_tTex3di4"
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Name 169 "g_tTex3du4"
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Name 172 "g_tTexcdf4"
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Name 175 "g_tTexcdi4"
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Name 178 "g_tTexcdu4"
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Name 180 "Color"
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Name 182 "Depth"
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Name 140 "Color"
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Name 144 "Depth"
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Name 150 "g_tTex1df4"
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Name 153 "g_tTex1di4"
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Name 156 "g_tTex1du4"
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Name 159 "g_tTex2df4"
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Name 162 "g_tTex2di4"
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Name 165 "g_tTex2du4"
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Name 168 "g_tTex3df4"
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Name 171 "g_tTex3di4"
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Name 174 "g_tTex3du4"
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Name 177 "g_tTexcdf4"
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Name 180 "g_tTexcdi4"
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Name 183 "g_tTexcdu4"
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Decorate 11(g_tTex1df4a) DescriptorSet 0
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Decorate 15(g_sSamp) DescriptorSet 0
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Decorate 15(g_sSamp) Binding 0
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@@ -425,21 +444,21 @@ gl_FragCoord origin is upper left
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Decorate 110(g_tTexcdi4a) DescriptorSet 0
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Decorate 121(g_tTexcdu4a) DescriptorSet 0
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MemberDecorate 129(PS_OUTPUT) 1 BuiltIn FragDepth
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Decorate 145(g_tTex1df4) DescriptorSet 0
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Decorate 145(g_tTex1df4) Binding 0
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Decorate 148(g_tTex1di4) DescriptorSet 0
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Decorate 151(g_tTex1du4) DescriptorSet 0
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Decorate 154(g_tTex2df4) DescriptorSet 0
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Decorate 157(g_tTex2di4) DescriptorSet 0
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Decorate 160(g_tTex2du4) DescriptorSet 0
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Decorate 163(g_tTex3df4) DescriptorSet 0
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Decorate 166(g_tTex3di4) DescriptorSet 0
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Decorate 169(g_tTex3du4) DescriptorSet 0
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Decorate 172(g_tTexcdf4) DescriptorSet 0
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Decorate 175(g_tTexcdi4) DescriptorSet 0
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Decorate 178(g_tTexcdu4) DescriptorSet 0
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Decorate 180(Color) Location 0
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Decorate 182(Depth) BuiltIn FragDepth
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Decorate 140(Color) Location 0
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Decorate 144(Depth) BuiltIn FragDepth
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Decorate 150(g_tTex1df4) DescriptorSet 0
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Decorate 150(g_tTex1df4) Binding 0
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Decorate 153(g_tTex1di4) DescriptorSet 0
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Decorate 156(g_tTex1du4) DescriptorSet 0
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Decorate 159(g_tTex2df4) DescriptorSet 0
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Decorate 162(g_tTex2di4) DescriptorSet 0
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Decorate 165(g_tTex2du4) DescriptorSet 0
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Decorate 168(g_tTex3df4) DescriptorSet 0
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Decorate 171(g_tTex3di4) DescriptorSet 0
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Decorate 174(g_tTex3du4) DescriptorSet 0
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Decorate 177(g_tTexcdf4) DescriptorSet 0
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Decorate 180(g_tTexcdi4) DescriptorSet 0
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Decorate 183(g_tTexcdu4) DescriptorSet 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@@ -512,48 +531,46 @@ gl_FragCoord origin is upper left
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134: 102(fvec4) ConstantComposite 133 133 133 133
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135: TypePointer Function 102(fvec4)
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137: 29(int) Constant 1
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139: TypePointer Output 129(PS_OUTPUT)
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140(@entryPointOutput): 139(ptr) Variable Output
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143: TypeImage 6(float) 1D sampled format:Unknown
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144: TypePointer UniformConstant 143
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145(g_tTex1df4): 144(ptr) Variable UniformConstant
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146: TypeImage 29(int) 1D sampled format:Unknown
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147: TypePointer UniformConstant 146
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148(g_tTex1di4): 147(ptr) Variable UniformConstant
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149: TypeImage 42(int) 1D sampled format:Unknown
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150: TypePointer UniformConstant 149
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151(g_tTex1du4): 150(ptr) Variable UniformConstant
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152: TypeImage 6(float) 2D sampled format:Unknown
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153: TypePointer UniformConstant 152
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154(g_tTex2df4): 153(ptr) Variable UniformConstant
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155: TypeImage 29(int) 2D sampled format:Unknown
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156: TypePointer UniformConstant 155
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157(g_tTex2di4): 156(ptr) Variable UniformConstant
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158: TypeImage 42(int) 2D sampled format:Unknown
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159: TypePointer UniformConstant 158
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160(g_tTex2du4): 159(ptr) Variable UniformConstant
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161: TypeImage 6(float) 3D sampled format:Unknown
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162: TypePointer UniformConstant 161
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163(g_tTex3df4): 162(ptr) Variable UniformConstant
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164: TypeImage 29(int) 3D sampled format:Unknown
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165: TypePointer UniformConstant 164
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166(g_tTex3di4): 165(ptr) Variable UniformConstant
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167: TypeImage 42(int) 3D sampled format:Unknown
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168: TypePointer UniformConstant 167
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169(g_tTex3du4): 168(ptr) Variable UniformConstant
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170: TypeImage 6(float) Cube sampled format:Unknown
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171: TypePointer UniformConstant 170
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172(g_tTexcdf4): 171(ptr) Variable UniformConstant
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173: TypeImage 29(int) Cube sampled format:Unknown
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174: TypePointer UniformConstant 173
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175(g_tTexcdi4): 174(ptr) Variable UniformConstant
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176: TypeImage 42(int) Cube sampled format:Unknown
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177: TypePointer UniformConstant 176
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178(g_tTexcdu4): 177(ptr) Variable UniformConstant
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179: TypePointer Output 102(fvec4)
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180(Color): 179(ptr) Variable Output
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181: TypePointer Output 6(float)
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182(Depth): 181(ptr) Variable Output
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139: TypePointer Output 102(fvec4)
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140(Color): 139(ptr) Variable Output
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143: TypePointer Output 6(float)
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144(Depth): 143(ptr) Variable Output
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148: TypeImage 6(float) 1D sampled format:Unknown
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149: TypePointer UniformConstant 148
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150(g_tTex1df4): 149(ptr) Variable UniformConstant
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151: TypeImage 29(int) 1D sampled format:Unknown
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152: TypePointer UniformConstant 151
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153(g_tTex1di4): 152(ptr) Variable UniformConstant
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154: TypeImage 42(int) 1D sampled format:Unknown
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155: TypePointer UniformConstant 154
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156(g_tTex1du4): 155(ptr) Variable UniformConstant
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157: TypeImage 6(float) 2D sampled format:Unknown
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158: TypePointer UniformConstant 157
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159(g_tTex2df4): 158(ptr) Variable UniformConstant
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160: TypeImage 29(int) 2D sampled format:Unknown
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161: TypePointer UniformConstant 160
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162(g_tTex2di4): 161(ptr) Variable UniformConstant
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163: TypeImage 42(int) 2D sampled format:Unknown
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164: TypePointer UniformConstant 163
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165(g_tTex2du4): 164(ptr) Variable UniformConstant
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166: TypeImage 6(float) 3D sampled format:Unknown
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167: TypePointer UniformConstant 166
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168(g_tTex3df4): 167(ptr) Variable UniformConstant
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169: TypeImage 29(int) 3D sampled format:Unknown
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170: TypePointer UniformConstant 169
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171(g_tTex3di4): 170(ptr) Variable UniformConstant
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172: TypeImage 42(int) 3D sampled format:Unknown
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173: TypePointer UniformConstant 172
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174(g_tTex3du4): 173(ptr) Variable UniformConstant
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175: TypeImage 6(float) Cube sampled format:Unknown
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176: TypePointer UniformConstant 175
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177(g_tTexcdf4): 176(ptr) Variable UniformConstant
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178: TypeImage 29(int) Cube sampled format:Unknown
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179: TypePointer UniformConstant 178
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180(g_tTexcdi4): 179(ptr) Variable UniformConstant
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181: TypeImage 42(int) Cube sampled format:Unknown
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182: TypePointer UniformConstant 181
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183(g_tTexcdu4): 182(ptr) Variable UniformConstant
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4(main): 2 Function None 3
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5: Label
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8(r10): 7(ptr) Variable Function
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@@ -630,7 +647,11 @@ gl_FragCoord origin is upper left
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Store 136 134
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138: 7(ptr) AccessChain 131(psout) 137
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Store 138 133
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141:129(PS_OUTPUT) Load 131(psout)
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Store 140(@entryPointOutput) 141
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141: 135(ptr) AccessChain 131(psout) 132
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142: 102(fvec4) Load 141
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Store 140(Color) 142
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145: 7(ptr) AccessChain 131(psout) 137
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146: 6(float) Load 145
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Store 144(Depth) 146
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Return
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FunctionEnd
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