HLSL: Flatten whole-struct assigns and returns when targeting flattened I/O structs.

This commit is contained in:
John Kessenich
2016-09-16 03:05:12 -06:00
parent f8e494c18c
commit d21baed6bc
67 changed files with 4024 additions and 2886 deletions

View File

@@ -166,10 +166,20 @@ gl_FragCoord origin is upper left
0:57 1 (const int)
0:57 Constant:
0:57 1.000000
0:59 Sequence
0:59 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? Sequence
0:? Sequence
0:59 move second child to first child (temp 4-component vector of float)
0:? 'Color' (layout(location=0 ) out 4-component vector of float)
0:59 Color: direct index for structure (temp 4-component vector of float)
0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:59 Constant:
0:59 0 (const int)
0:59 move second child to first child (temp float)
0:? 'Depth' (out float FragDepth)
0:59 Depth: direct index for structure (temp float FragDepth)
0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:59 Constant:
0:59 1 (const int)
0:59 Branch: Return
0:? Linker Objects
0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
@@ -368,10 +378,20 @@ gl_FragCoord origin is upper left
0:57 1 (const int)
0:57 Constant:
0:57 1.000000
0:59 Sequence
0:59 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:? Sequence
0:? Sequence
0:59 move second child to first child (temp 4-component vector of float)
0:? 'Color' (layout(location=0 ) out 4-component vector of float)
0:59 Color: direct index for structure (temp 4-component vector of float)
0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:59 Constant:
0:59 0 (const int)
0:59 move second child to first child (temp float)
0:? 'Depth' (out float FragDepth)
0:59 Depth: direct index for structure (temp float FragDepth)
0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:59 Constant:
0:59 1 (const int)
0:59 Branch: Return
0:? Linker Objects
0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
@@ -401,14 +421,14 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 184
// Id's are bound by 185
Capability Shader
Capability Sampled1D
Capability SampledCubeArray
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 141 181 183
EntryPoint Fragment 4 "main" 141 145
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 8 "r10"
@@ -434,21 +454,20 @@ gl_FragCoord origin is upper left
MemberName 130(PS_OUTPUT) 0 "Color"
MemberName 130(PS_OUTPUT) 1 "Depth"
Name 132 "psout"
Name 141 "@entryPointOutput"
Name 146 "g_tTex1df4"
Name 149 "g_tTex1di4"
Name 152 "g_tTex1du4"
Name 155 "g_tTex2df4"
Name 158 "g_tTex2di4"
Name 161 "g_tTex2du4"
Name 164 "g_tTex3df4"
Name 167 "g_tTex3di4"
Name 170 "g_tTex3du4"
Name 173 "g_tTexcdf4"
Name 176 "g_tTexcdi4"
Name 179 "g_tTexcdu4"
Name 181 "Color"
Name 183 "Depth"
Name 141 "Color"
Name 145 "Depth"
Name 151 "g_tTex1df4"
Name 154 "g_tTex1di4"
Name 157 "g_tTex1du4"
Name 160 "g_tTex2df4"
Name 163 "g_tTex2di4"
Name 166 "g_tTex2du4"
Name 169 "g_tTex3df4"
Name 172 "g_tTex3di4"
Name 175 "g_tTex3du4"
Name 178 "g_tTexcdf4"
Name 181 "g_tTexcdi4"
Name 184 "g_tTexcdu4"
Decorate 11(g_tTex1df4a) DescriptorSet 0
Decorate 15(g_sSamp) DescriptorSet 0
Decorate 15(g_sSamp) Binding 0
@@ -461,21 +480,21 @@ gl_FragCoord origin is upper left
Decorate 111(g_tTexcdi4a) DescriptorSet 0
Decorate 122(g_tTexcdu4a) DescriptorSet 0
MemberDecorate 130(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 146(g_tTex1df4) DescriptorSet 0
Decorate 146(g_tTex1df4) Binding 0
Decorate 149(g_tTex1di4) DescriptorSet 0
Decorate 152(g_tTex1du4) DescriptorSet 0
Decorate 155(g_tTex2df4) DescriptorSet 0
Decorate 158(g_tTex2di4) DescriptorSet 0
Decorate 161(g_tTex2du4) DescriptorSet 0
Decorate 164(g_tTex3df4) DescriptorSet 0
Decorate 167(g_tTex3di4) DescriptorSet 0
Decorate 170(g_tTex3du4) DescriptorSet 0
Decorate 173(g_tTexcdf4) DescriptorSet 0
Decorate 176(g_tTexcdi4) DescriptorSet 0
Decorate 179(g_tTexcdu4) DescriptorSet 0
Decorate 181(Color) Location 0
Decorate 183(Depth) BuiltIn FragDepth
Decorate 141(Color) Location 0
Decorate 145(Depth) BuiltIn FragDepth
Decorate 151(g_tTex1df4) DescriptorSet 0
Decorate 151(g_tTex1df4) Binding 0
Decorate 154(g_tTex1di4) DescriptorSet 0
Decorate 157(g_tTex1du4) DescriptorSet 0
Decorate 160(g_tTex2df4) DescriptorSet 0
Decorate 163(g_tTex2di4) DescriptorSet 0
Decorate 166(g_tTex2du4) DescriptorSet 0
Decorate 169(g_tTex3df4) DescriptorSet 0
Decorate 172(g_tTex3di4) DescriptorSet 0
Decorate 175(g_tTex3du4) DescriptorSet 0
Decorate 178(g_tTexcdf4) DescriptorSet 0
Decorate 181(g_tTexcdi4) DescriptorSet 0
Decorate 184(g_tTexcdu4) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@@ -549,48 +568,46 @@ gl_FragCoord origin is upper left
135: 103(fvec4) ConstantComposite 134 134 134 134
136: TypePointer Function 103(fvec4)
138: 30(int) Constant 1
140: TypePointer Output 130(PS_OUTPUT)
141(@entryPointOutput): 140(ptr) Variable Output
144: TypeImage 6(float) 1D sampled format:Unknown
145: TypePointer UniformConstant 144
146(g_tTex1df4): 145(ptr) Variable UniformConstant
147: TypeImage 30(int) 1D sampled format:Unknown
148: TypePointer UniformConstant 147
149(g_tTex1di4): 148(ptr) Variable UniformConstant
150: TypeImage 43(int) 1D sampled format:Unknown
151: TypePointer UniformConstant 150
152(g_tTex1du4): 151(ptr) Variable UniformConstant
153: TypeImage 6(float) 2D sampled format:Unknown
154: TypePointer UniformConstant 153
155(g_tTex2df4): 154(ptr) Variable UniformConstant
156: TypeImage 30(int) 2D sampled format:Unknown
157: TypePointer UniformConstant 156
158(g_tTex2di4): 157(ptr) Variable UniformConstant
159: TypeImage 43(int) 2D sampled format:Unknown
160: TypePointer UniformConstant 159
161(g_tTex2du4): 160(ptr) Variable UniformConstant
162: TypeImage 6(float) 3D sampled format:Unknown
163: TypePointer UniformConstant 162
164(g_tTex3df4): 163(ptr) Variable UniformConstant
165: TypeImage 30(int) 3D sampled format:Unknown
166: TypePointer UniformConstant 165
167(g_tTex3di4): 166(ptr) Variable UniformConstant
168: TypeImage 43(int) 3D sampled format:Unknown
169: TypePointer UniformConstant 168
170(g_tTex3du4): 169(ptr) Variable UniformConstant
171: TypeImage 6(float) Cube sampled format:Unknown
172: TypePointer UniformConstant 171
173(g_tTexcdf4): 172(ptr) Variable UniformConstant
174: TypeImage 30(int) Cube sampled format:Unknown
175: TypePointer UniformConstant 174
176(g_tTexcdi4): 175(ptr) Variable UniformConstant
177: TypeImage 43(int) Cube sampled format:Unknown
178: TypePointer UniformConstant 177
179(g_tTexcdu4): 178(ptr) Variable UniformConstant
180: TypePointer Output 103(fvec4)
181(Color): 180(ptr) Variable Output
182: TypePointer Output 6(float)
183(Depth): 182(ptr) Variable Output
140: TypePointer Output 103(fvec4)
141(Color): 140(ptr) Variable Output
144: TypePointer Output 6(float)
145(Depth): 144(ptr) Variable Output
149: TypeImage 6(float) 1D sampled format:Unknown
150: TypePointer UniformConstant 149
151(g_tTex1df4): 150(ptr) Variable UniformConstant
152: TypeImage 30(int) 1D sampled format:Unknown
153: TypePointer UniformConstant 152
154(g_tTex1di4): 153(ptr) Variable UniformConstant
155: TypeImage 43(int) 1D sampled format:Unknown
156: TypePointer UniformConstant 155
157(g_tTex1du4): 156(ptr) Variable UniformConstant
158: TypeImage 6(float) 2D sampled format:Unknown
159: TypePointer UniformConstant 158
160(g_tTex2df4): 159(ptr) Variable UniformConstant
161: TypeImage 30(int) 2D sampled format:Unknown
162: TypePointer UniformConstant 161
163(g_tTex2di4): 162(ptr) Variable UniformConstant
164: TypeImage 43(int) 2D sampled format:Unknown
165: TypePointer UniformConstant 164
166(g_tTex2du4): 165(ptr) Variable UniformConstant
167: TypeImage 6(float) 3D sampled format:Unknown
168: TypePointer UniformConstant 167
169(g_tTex3df4): 168(ptr) Variable UniformConstant
170: TypeImage 30(int) 3D sampled format:Unknown
171: TypePointer UniformConstant 170
172(g_tTex3di4): 171(ptr) Variable UniformConstant
173: TypeImage 43(int) 3D sampled format:Unknown
174: TypePointer UniformConstant 173
175(g_tTex3du4): 174(ptr) Variable UniformConstant
176: TypeImage 6(float) Cube sampled format:Unknown
177: TypePointer UniformConstant 176
178(g_tTexcdf4): 177(ptr) Variable UniformConstant
179: TypeImage 30(int) Cube sampled format:Unknown
180: TypePointer UniformConstant 179
181(g_tTexcdi4): 180(ptr) Variable UniformConstant
182: TypeImage 43(int) Cube sampled format:Unknown
183: TypePointer UniformConstant 182
184(g_tTexcdu4): 183(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
8(r10): 7(ptr) Variable Function
@@ -667,7 +684,11 @@ gl_FragCoord origin is upper left
Store 137 135
139: 7(ptr) AccessChain 132(psout) 138
Store 139 134
142:130(PS_OUTPUT) Load 132(psout)
Store 141(@entryPointOutput) 142
142: 136(ptr) AccessChain 132(psout) 133
143: 103(fvec4) Load 142
Store 141(Color) 143
146: 7(ptr) AccessChain 132(psout) 138
147: 6(float) Load 146
Store 145(Depth) 147
Return
FunctionEnd