HLSL: Flatten whole-struct assigns and returns when targeting flattened I/O structs.
This commit is contained in:
@@ -166,10 +166,20 @@ gl_FragCoord origin is upper left
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0:57 1 (const int)
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0:57 Constant:
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0:57 1.000000
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0:59 Sequence
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0:59 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? Sequence
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0:? Sequence
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0:59 move second child to first child (temp 4-component vector of float)
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0:? 'Color' (layout(location=0 ) out 4-component vector of float)
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0:59 Color: direct index for structure (temp 4-component vector of float)
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0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:59 Constant:
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0:59 0 (const int)
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0:59 move second child to first child (temp float)
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0:? 'Depth' (out float FragDepth)
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0:59 Depth: direct index for structure (temp float FragDepth)
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0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:59 Constant:
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0:59 1 (const int)
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0:59 Branch: Return
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0:? Linker Objects
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0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
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@@ -368,10 +378,20 @@ gl_FragCoord origin is upper left
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0:57 1 (const int)
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0:57 Constant:
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0:57 1.000000
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0:59 Sequence
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0:59 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? Sequence
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0:? Sequence
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0:59 move second child to first child (temp 4-component vector of float)
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0:? 'Color' (layout(location=0 ) out 4-component vector of float)
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0:59 Color: direct index for structure (temp 4-component vector of float)
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0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:59 Constant:
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0:59 0 (const int)
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0:59 move second child to first child (temp float)
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0:? 'Depth' (out float FragDepth)
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0:59 Depth: direct index for structure (temp float FragDepth)
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0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:59 Constant:
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0:59 1 (const int)
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0:59 Branch: Return
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0:? Linker Objects
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0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
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@@ -401,14 +421,14 @@ gl_FragCoord origin is upper left
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 184
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// Id's are bound by 185
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Capability Shader
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Capability Sampled1D
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Capability SampledCubeArray
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 141 181 183
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EntryPoint Fragment 4 "main" 141 145
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ExecutionMode 4 OriginUpperLeft
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Name 4 "main"
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Name 8 "r10"
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@@ -434,21 +454,20 @@ gl_FragCoord origin is upper left
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MemberName 130(PS_OUTPUT) 0 "Color"
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MemberName 130(PS_OUTPUT) 1 "Depth"
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Name 132 "psout"
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Name 141 "@entryPointOutput"
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Name 146 "g_tTex1df4"
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Name 149 "g_tTex1di4"
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Name 152 "g_tTex1du4"
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Name 155 "g_tTex2df4"
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Name 158 "g_tTex2di4"
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Name 161 "g_tTex2du4"
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Name 164 "g_tTex3df4"
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Name 167 "g_tTex3di4"
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Name 170 "g_tTex3du4"
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Name 173 "g_tTexcdf4"
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Name 176 "g_tTexcdi4"
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Name 179 "g_tTexcdu4"
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Name 181 "Color"
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Name 183 "Depth"
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Name 141 "Color"
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Name 145 "Depth"
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Name 151 "g_tTex1df4"
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Name 154 "g_tTex1di4"
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Name 157 "g_tTex1du4"
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Name 160 "g_tTex2df4"
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Name 163 "g_tTex2di4"
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Name 166 "g_tTex2du4"
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Name 169 "g_tTex3df4"
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Name 172 "g_tTex3di4"
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Name 175 "g_tTex3du4"
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Name 178 "g_tTexcdf4"
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Name 181 "g_tTexcdi4"
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Name 184 "g_tTexcdu4"
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Decorate 11(g_tTex1df4a) DescriptorSet 0
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Decorate 15(g_sSamp) DescriptorSet 0
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Decorate 15(g_sSamp) Binding 0
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@@ -461,21 +480,21 @@ gl_FragCoord origin is upper left
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Decorate 111(g_tTexcdi4a) DescriptorSet 0
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Decorate 122(g_tTexcdu4a) DescriptorSet 0
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MemberDecorate 130(PS_OUTPUT) 1 BuiltIn FragDepth
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Decorate 146(g_tTex1df4) DescriptorSet 0
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Decorate 146(g_tTex1df4) Binding 0
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Decorate 149(g_tTex1di4) DescriptorSet 0
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Decorate 152(g_tTex1du4) DescriptorSet 0
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Decorate 155(g_tTex2df4) DescriptorSet 0
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Decorate 158(g_tTex2di4) DescriptorSet 0
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Decorate 161(g_tTex2du4) DescriptorSet 0
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Decorate 164(g_tTex3df4) DescriptorSet 0
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Decorate 167(g_tTex3di4) DescriptorSet 0
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Decorate 170(g_tTex3du4) DescriptorSet 0
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Decorate 173(g_tTexcdf4) DescriptorSet 0
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Decorate 176(g_tTexcdi4) DescriptorSet 0
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Decorate 179(g_tTexcdu4) DescriptorSet 0
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Decorate 181(Color) Location 0
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Decorate 183(Depth) BuiltIn FragDepth
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Decorate 141(Color) Location 0
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Decorate 145(Depth) BuiltIn FragDepth
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Decorate 151(g_tTex1df4) DescriptorSet 0
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Decorate 151(g_tTex1df4) Binding 0
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Decorate 154(g_tTex1di4) DescriptorSet 0
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Decorate 157(g_tTex1du4) DescriptorSet 0
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Decorate 160(g_tTex2df4) DescriptorSet 0
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Decorate 163(g_tTex2di4) DescriptorSet 0
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Decorate 166(g_tTex2du4) DescriptorSet 0
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Decorate 169(g_tTex3df4) DescriptorSet 0
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Decorate 172(g_tTex3di4) DescriptorSet 0
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Decorate 175(g_tTex3du4) DescriptorSet 0
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Decorate 178(g_tTexcdf4) DescriptorSet 0
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Decorate 181(g_tTexcdi4) DescriptorSet 0
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Decorate 184(g_tTexcdu4) DescriptorSet 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@@ -549,48 +568,46 @@ gl_FragCoord origin is upper left
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135: 103(fvec4) ConstantComposite 134 134 134 134
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136: TypePointer Function 103(fvec4)
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138: 30(int) Constant 1
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140: TypePointer Output 130(PS_OUTPUT)
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141(@entryPointOutput): 140(ptr) Variable Output
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144: TypeImage 6(float) 1D sampled format:Unknown
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145: TypePointer UniformConstant 144
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146(g_tTex1df4): 145(ptr) Variable UniformConstant
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147: TypeImage 30(int) 1D sampled format:Unknown
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148: TypePointer UniformConstant 147
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149(g_tTex1di4): 148(ptr) Variable UniformConstant
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150: TypeImage 43(int) 1D sampled format:Unknown
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151: TypePointer UniformConstant 150
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152(g_tTex1du4): 151(ptr) Variable UniformConstant
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153: TypeImage 6(float) 2D sampled format:Unknown
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154: TypePointer UniformConstant 153
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155(g_tTex2df4): 154(ptr) Variable UniformConstant
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156: TypeImage 30(int) 2D sampled format:Unknown
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157: TypePointer UniformConstant 156
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158(g_tTex2di4): 157(ptr) Variable UniformConstant
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159: TypeImage 43(int) 2D sampled format:Unknown
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160: TypePointer UniformConstant 159
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161(g_tTex2du4): 160(ptr) Variable UniformConstant
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162: TypeImage 6(float) 3D sampled format:Unknown
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163: TypePointer UniformConstant 162
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164(g_tTex3df4): 163(ptr) Variable UniformConstant
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165: TypeImage 30(int) 3D sampled format:Unknown
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166: TypePointer UniformConstant 165
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167(g_tTex3di4): 166(ptr) Variable UniformConstant
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168: TypeImage 43(int) 3D sampled format:Unknown
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169: TypePointer UniformConstant 168
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170(g_tTex3du4): 169(ptr) Variable UniformConstant
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171: TypeImage 6(float) Cube sampled format:Unknown
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172: TypePointer UniformConstant 171
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173(g_tTexcdf4): 172(ptr) Variable UniformConstant
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174: TypeImage 30(int) Cube sampled format:Unknown
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175: TypePointer UniformConstant 174
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176(g_tTexcdi4): 175(ptr) Variable UniformConstant
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177: TypeImage 43(int) Cube sampled format:Unknown
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178: TypePointer UniformConstant 177
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179(g_tTexcdu4): 178(ptr) Variable UniformConstant
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180: TypePointer Output 103(fvec4)
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181(Color): 180(ptr) Variable Output
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182: TypePointer Output 6(float)
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183(Depth): 182(ptr) Variable Output
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140: TypePointer Output 103(fvec4)
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141(Color): 140(ptr) Variable Output
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144: TypePointer Output 6(float)
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145(Depth): 144(ptr) Variable Output
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149: TypeImage 6(float) 1D sampled format:Unknown
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150: TypePointer UniformConstant 149
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151(g_tTex1df4): 150(ptr) Variable UniformConstant
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152: TypeImage 30(int) 1D sampled format:Unknown
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153: TypePointer UniformConstant 152
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154(g_tTex1di4): 153(ptr) Variable UniformConstant
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155: TypeImage 43(int) 1D sampled format:Unknown
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156: TypePointer UniformConstant 155
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157(g_tTex1du4): 156(ptr) Variable UniformConstant
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158: TypeImage 6(float) 2D sampled format:Unknown
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159: TypePointer UniformConstant 158
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160(g_tTex2df4): 159(ptr) Variable UniformConstant
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161: TypeImage 30(int) 2D sampled format:Unknown
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162: TypePointer UniformConstant 161
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163(g_tTex2di4): 162(ptr) Variable UniformConstant
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164: TypeImage 43(int) 2D sampled format:Unknown
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165: TypePointer UniformConstant 164
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166(g_tTex2du4): 165(ptr) Variable UniformConstant
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167: TypeImage 6(float) 3D sampled format:Unknown
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168: TypePointer UniformConstant 167
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169(g_tTex3df4): 168(ptr) Variable UniformConstant
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170: TypeImage 30(int) 3D sampled format:Unknown
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171: TypePointer UniformConstant 170
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172(g_tTex3di4): 171(ptr) Variable UniformConstant
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173: TypeImage 43(int) 3D sampled format:Unknown
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174: TypePointer UniformConstant 173
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175(g_tTex3du4): 174(ptr) Variable UniformConstant
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176: TypeImage 6(float) Cube sampled format:Unknown
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177: TypePointer UniformConstant 176
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178(g_tTexcdf4): 177(ptr) Variable UniformConstant
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179: TypeImage 30(int) Cube sampled format:Unknown
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180: TypePointer UniformConstant 179
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181(g_tTexcdi4): 180(ptr) Variable UniformConstant
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182: TypeImage 43(int) Cube sampled format:Unknown
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183: TypePointer UniformConstant 182
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184(g_tTexcdu4): 183(ptr) Variable UniformConstant
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4(main): 2 Function None 3
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5: Label
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8(r10): 7(ptr) Variable Function
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@@ -667,7 +684,11 @@ gl_FragCoord origin is upper left
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Store 137 135
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139: 7(ptr) AccessChain 132(psout) 138
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Store 139 134
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142:130(PS_OUTPUT) Load 132(psout)
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Store 141(@entryPointOutput) 142
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142: 136(ptr) AccessChain 132(psout) 133
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143: 103(fvec4) Load 142
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Store 141(Color) 143
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146: 7(ptr) AccessChain 132(psout) 138
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147: 6(float) Load 146
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Store 145(Depth) 147
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Return
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FunctionEnd
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