SPV: Update to latest 1.0 headers, removing redundancies in GLSL.ext.AMD.h.
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@@ -38,15 +38,6 @@ static const int GLSLextAMDRevision = 4;
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// SPV_AMD_shader_ballot
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static const char* const E_SPV_AMD_shader_ballot = "SPV_AMD_shader_ballot";
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static const Op OpGroupIAddNonUniformAMD = static_cast<Op>(5000);
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static const Op OpGroupFAddNonUniformAMD = static_cast<Op>(5001);
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static const Op OpGroupFMinNonUniformAMD = static_cast<Op>(5002);
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static const Op OpGroupUMinNonUniformAMD = static_cast<Op>(5003);
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static const Op OpGroupSMinNonUniformAMD = static_cast<Op>(5004);
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static const Op OpGroupFMaxNonUniformAMD = static_cast<Op>(5005);
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static const Op OpGroupUMaxNonUniformAMD = static_cast<Op>(5006);
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static const Op OpGroupSMaxNonUniformAMD = static_cast<Op>(5007);
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enum ShaderBallotAMD {
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ShaderBallotBadAMD = 0, // Don't use
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@@ -80,16 +71,6 @@ enum ShaderTrinaryMinMaxAMD {
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// SPV_AMD_shader_explicit_vertex_parameter
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static const char* const E_SPV_AMD_shader_explicit_vertex_parameter = "SPV_AMD_shader_explicit_vertex_parameter";
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static const BuiltIn BuiltInBaryCoordNoPerspAMD = static_cast<BuiltIn>(4992);
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static const BuiltIn BuiltInBaryCoordNoPerspCentroidAMD = static_cast<BuiltIn>(4993);
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static const BuiltIn BuiltInBaryCoordNoPerspSampleAMD = static_cast<BuiltIn>(4994);
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static const BuiltIn BuiltInBaryCoordSmoothAMD = static_cast<BuiltIn>(4995);
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static const BuiltIn BuiltInBaryCoordSmoothCentroidAMD = static_cast<BuiltIn>(4996);
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static const BuiltIn BuiltInBaryCoordSmoothSampleAMD = static_cast<BuiltIn>(4997);
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static const BuiltIn BuiltInBaryCoordPullModelAMD = static_cast<BuiltIn>(4998);
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static const Decoration DecorationExplicitInterpAMD = static_cast<Decoration>(4999);
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enum ShaderExplicitVertexParameterAMD {
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ShaderExplicitVertexParameterBadAMD = 0, // Don't use
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@@ -117,8 +98,6 @@ static const char* const E_SPV_AMD_gpu_shader_half_float = "SPV_AMD_gpu_shader_h
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// SPV_AMD_texture_gather_bias_lod
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static const char* const E_SPV_AMD_texture_gather_bias_lod = "SPV_AMD_texture_gather_bias_lod";
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static const Capability CapabilityImageGatherBiasLodAMD = static_cast<Capability>(5009);
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// SPV_AMD_gpu_shader_int16
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static const char* const E_SPV_AMD_gpu_shader_int16 = "SPV_AMD_gpu_shader_int16";
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