Whole stack: Fix stale types in the AST linker object nodes, fixing #557.
Rationalizes the entire tracking of the linker object nodes, effecting GLSL, HLSL, and SPIR-V, to allow tracked objects to be fully edited before their type snapshot for linker objects. Should only effect things when the rest of the AST contained no reference to the symbol, because normal AST nodes were not stale. Also will only effect such objects when their types were edited.
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@@ -8,8 +8,8 @@ local_size = (1, 1, 1)
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0:? Sequence
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0:5 'dti' (in int LocalInvocationID)
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0:? Linker Objects
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0:? 'a' (shared 100-element array of 4-component vector of float)
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0:? 'dti' (in int LocalInvocationID)
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0:? 'a' (shared 100-element array of 4-component vector of float)
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Linked compute stage:
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@@ -24,8 +24,8 @@ local_size = (1, 1, 1)
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0:? Sequence
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0:5 'dti' (in int LocalInvocationID)
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0:? Linker Objects
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0:? 'a' (shared 100-element array of 4-component vector of float)
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0:? 'dti' (in int LocalInvocationID)
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0:? 'a' (shared 100-element array of 4-component vector of float)
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// Module Version 10000
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// Generated by (magic number): 80001
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