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@@ -87,7 +87,7 @@ gl_FragCoord origin is upper left
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0:? 'anon@2' (layout( set=4 binding=7 row_major std430) readonly buffer block{layout( row_major std430 offset=16) buffer 4-component vector of float v1PostLayout})
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// Module Version 10000
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// Generated by (magic number): 80006
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// Generated by (magic number): 80007
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// Id's are bound by 44
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Capability Shader
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