HLSL: fix type on clip/cull index result

While adding geometry stage support for clip/cull, it transpired that the
existing clip/cull support was not setting the type of the result of indexing
into the clup/cull variable.  That's a defect independent of the geometry
support, so to simplify the geometry PR, this is addressed separately.

It doesn't appear to change the generated SPIR-V, but that's probably down to
something else tolerating a bad input.
This commit is contained in:
LoopDawg
2017-08-28 14:05:41 -06:00
parent 82e95a3aa5
commit d6f4d9b48c
18 changed files with 180 additions and 174 deletions

View File

@@ -46,7 +46,7 @@ gl_FragCoord origin is upper left
0:8 1 (const int)
0:8 Constant:
0:8 0 (const int)
0:8 direct index ( temp float)
0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 0 (const int)
@@ -58,7 +58,7 @@ gl_FragCoord origin is upper left
0:8 1 (const int)
0:8 Constant:
0:8 1 (const int)
0:8 direct index ( temp float)
0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 1 (const int)
@@ -70,7 +70,7 @@ gl_FragCoord origin is upper left
0:8 1 (const int)
0:8 Constant:
0:8 2 (const int)
0:8 direct index ( temp float)
0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 2 (const int)
@@ -83,7 +83,7 @@ gl_FragCoord origin is upper left
0:8 2 (const int)
0:8 Constant:
0:8 0 (const int)
0:8 direct index ( temp float)
0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 4 (const int)
@@ -95,7 +95,7 @@ gl_FragCoord origin is upper left
0:8 2 (const int)
0:8 Constant:
0:8 1 (const int)
0:8 direct index ( temp float)
0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 5 (const int)
@@ -107,7 +107,7 @@ gl_FragCoord origin is upper left
0:8 2 (const int)
0:8 Constant:
0:8 2 (const int)
0:8 direct index ( temp float)
0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 6 (const int)
@@ -119,7 +119,7 @@ gl_FragCoord origin is upper left
0:8 2 (const int)
0:8 Constant:
0:8 3 (const int)
0:8 direct index ( temp float)
0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 7 (const int)
@@ -183,7 +183,7 @@ gl_FragCoord origin is upper left
0:8 1 (const int)
0:8 Constant:
0:8 0 (const int)
0:8 direct index ( temp float)
0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 0 (const int)
@@ -195,7 +195,7 @@ gl_FragCoord origin is upper left
0:8 1 (const int)
0:8 Constant:
0:8 1 (const int)
0:8 direct index ( temp float)
0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 1 (const int)
@@ -207,7 +207,7 @@ gl_FragCoord origin is upper left
0:8 1 (const int)
0:8 Constant:
0:8 2 (const int)
0:8 direct index ( temp float)
0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 2 (const int)
@@ -220,7 +220,7 @@ gl_FragCoord origin is upper left
0:8 2 (const int)
0:8 Constant:
0:8 0 (const int)
0:8 direct index ( temp float)
0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 4 (const int)
@@ -232,7 +232,7 @@ gl_FragCoord origin is upper left
0:8 2 (const int)
0:8 Constant:
0:8 1 (const int)
0:8 direct index ( temp float)
0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 5 (const int)
@@ -244,7 +244,7 @@ gl_FragCoord origin is upper left
0:8 2 (const int)
0:8 Constant:
0:8 2 (const int)
0:8 direct index ( temp float)
0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 6 (const int)
@@ -256,7 +256,7 @@ gl_FragCoord origin is upper left
0:8 2 (const int)
0:8 Constant:
0:8 3 (const int)
0:8 direct index ( temp float)
0:8 direct index ( in float ClipDistance)
0:? 'v.clip1' ( in 8-element array of float ClipDistance)
0:8 Constant:
0:8 7 (const int)