HLSL: fix crash on empty struct return from entry point

This commit is contained in:
steve-lunarg
2017-03-24 08:56:37 -06:00
parent 19ea56899c
commit d8e34c5119
6 changed files with 231 additions and 0 deletions

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@@ -100,6 +100,8 @@ INSTANTIATE_TEST_CASE_P(
{"hlsl.depthLess.frag", "PixelShaderFunction"},
{"hlsl.discard.frag", "PixelShaderFunction"},
{"hlsl.doLoop.frag", "PixelShaderFunction"},
{"hlsl.emptystructreturn.frag", "main"},
{"hlsl.emptystructreturn.vert", "main"},
{"hlsl.entry-in.frag", "PixelShaderFunction"},
{"hlsl.entry-out.frag", "PixelShaderFunction"},
{"hlsl.float1.frag", "PixelShaderFunction"},