Add support for GLSL_EXT_ray_tracing
and SPV_KHR_ray_tracing
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@@ -320,6 +320,20 @@ INSTANTIATE_TEST_CASE_P(
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"spv.earlyReturnDiscard.frag",
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"spv.extPostDepthCoverage.frag",
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"spv.extPostDepthCoverage_Error.frag",
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"spv.ext.AnyHitShader.rahit",
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"spv.ext.AnyHitShader_Errors.rahit",
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"spv.ext.ClosestHitShader.rchit",
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"spv.ext.ClosestHitShader_Errors.rchit",
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"spv.ext.IntersectShader.rint",
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"spv.ext.IntersectShader_Errors.rint",
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"spv.ext.MissShader.rmiss",
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"spv.ext.MissShader_Errors.rmiss",
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"spv.ext.RayCallable.rcall",
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"spv.ext.RayCallable_Errors.rcall",
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"spv.ext.RayConstants.rgen",
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"spv.ext.RayGenShader.rgen",
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"spv.ext.RayGenShader11.rgen",
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"spv.ext.RayGenShaderArray.rgen",
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"spv.float16convertonlyarith.comp",
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"spv.float16convertonlystorage.comp",
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"spv.flowControl.frag",
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