Add support for GLSL_EXT_ray_tracing

and SPV_KHR_ray_tracing
This commit is contained in:
Daniel Koch
2020-03-17 20:42:47 -04:00
parent f368dcbb7d
commit db32b243ff
69 changed files with 6912 additions and 4972 deletions

View File

@@ -320,6 +320,20 @@ INSTANTIATE_TEST_CASE_P(
"spv.earlyReturnDiscard.frag",
"spv.extPostDepthCoverage.frag",
"spv.extPostDepthCoverage_Error.frag",
"spv.ext.AnyHitShader.rahit",
"spv.ext.AnyHitShader_Errors.rahit",
"spv.ext.ClosestHitShader.rchit",
"spv.ext.ClosestHitShader_Errors.rchit",
"spv.ext.IntersectShader.rint",
"spv.ext.IntersectShader_Errors.rint",
"spv.ext.MissShader.rmiss",
"spv.ext.MissShader_Errors.rmiss",
"spv.ext.RayCallable.rcall",
"spv.ext.RayCallable_Errors.rcall",
"spv.ext.RayConstants.rgen",
"spv.ext.RayGenShader.rgen",
"spv.ext.RayGenShader11.rgen",
"spv.ext.RayGenShaderArray.rgen",
"spv.float16convertonlyarith.comp",
"spv.float16convertonlystorage.comp",
"spv.flowControl.frag",