Preprocessor: Evaluate INT_MIN / -1 to 0.

This division is undefined behaviour which raises SIGFPE on x86.
  Most C++ preprocessors evaluate this silently to 0.
This commit is contained in:
Aaron Muir Hamilton
2017-10-18 19:33:00 +00:00
parent a50b107e62
commit dc756a61c8
4 changed files with 20 additions and 1 deletions

View File

@@ -0,0 +1,14 @@
cppIntMinOverNegativeOne.frag
Shader version: 100
0:? Sequence
0:? Linker Objects
Linked fragment stage:
ERROR: Linking fragment stage: Missing entry point: Each stage requires one entry point
Shader version: 100
0:? Sequence
0:? Linker Objects