WIP: HLSL: add structuredbuffer pass by reference in fn params
This PR adds the ability to pass structuredbuffer types by reference as function parameters. It also changes the representation of structuredbuffers from anonymous blocks with named members, to named blocks with pseudonymous members. That should not be an externally visible change.
This commit is contained in:
@@ -7,9 +7,9 @@ gl_FragCoord origin is upper left
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0:12 'pos' (in uint)
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0:? Sequence
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0:13 move second child to first child (temp float)
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0:13 indirect index (layout(row_major std430 ) temp float)
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0:13 sbuf2: direct index for structure (layout(row_major std430 ) buffer implicitly-sized array of float)
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0:13 'anon@1' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of float sbuf2})
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0:13 indirect index (layout(row_major std430 ) buffer float)
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0:13 @data: direct index for structure (layout(row_major std430 ) buffer implicitly-sized array of float)
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0:13 'sbuf2' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of float @data})
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0:13 Constant:
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0:13 0 (const uint)
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0:13 add (temp uint)
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@@ -22,8 +22,8 @@ gl_FragCoord origin is upper left
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0:17 move second child to first child (temp uint)
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0:17 'size' (temp uint)
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0:17 array length (temp uint)
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0:17 sbuf: direct index for structure (layout(row_major std430 ) buffer implicitly-sized array of structure{temp 3-component vector of float color, temp bool test})
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0:17 'anon@0' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of structure{temp 3-component vector of float color, temp bool test} sbuf})
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0:17 @data: direct index for structure (layout(row_major std430 ) buffer implicitly-sized array of structure{temp 3-component vector of float color, temp bool test})
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0:17 'sbuf' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of structure{temp 3-component vector of float color, temp bool test} @data})
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0:17 Constant:
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0:17 0 (const uint)
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0:17 move second child to first child (temp uint)
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@@ -33,9 +33,9 @@ gl_FragCoord origin is upper left
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0:19 Test condition and select (temp void)
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0:19 Condition
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0:19 test: direct index for structure (temp bool)
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0:19 indirect index (layout(row_major std430 ) temp structure{temp 3-component vector of float color, temp bool test})
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0:19 sbuf: direct index for structure (layout(row_major std430 ) buffer implicitly-sized array of structure{temp 3-component vector of float color, temp bool test})
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0:19 'anon@0' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of structure{temp 3-component vector of float color, temp bool test} sbuf})
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0:19 indirect index (layout(row_major std430 ) buffer structure{temp 3-component vector of float color, temp bool test})
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0:19 @data: direct index for structure (layout(row_major std430 ) buffer implicitly-sized array of structure{temp 3-component vector of float color, temp bool test})
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0:19 'sbuf' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of structure{temp 3-component vector of float color, temp bool test} @data})
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0:19 Constant:
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0:19 0 (const uint)
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0:19 'pos' (in uint)
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@@ -46,17 +46,17 @@ gl_FragCoord origin is upper left
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0:? Construct vec4 (temp 4-component vector of float)
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0:20 add (temp 3-component vector of float)
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0:20 color: direct index for structure (temp 3-component vector of float)
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0:20 indirect index (layout(row_major std430 ) temp structure{temp 3-component vector of float color, temp bool test})
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0:20 sbuf: direct index for structure (layout(row_major std430 ) buffer implicitly-sized array of structure{temp 3-component vector of float color, temp bool test})
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0:20 'anon@0' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of structure{temp 3-component vector of float color, temp bool test} sbuf})
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0:20 indirect index (layout(row_major std430 ) buffer structure{temp 3-component vector of float color, temp bool test})
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0:20 @data: direct index for structure (layout(row_major std430 ) buffer implicitly-sized array of structure{temp 3-component vector of float color, temp bool test})
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0:20 'sbuf' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of structure{temp 3-component vector of float color, temp bool test} @data})
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0:20 Constant:
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0:20 0 (const uint)
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0:20 'pos' (in uint)
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0:20 Constant:
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0:20 0 (const int)
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0:20 indirect index (layout(row_major std430 ) temp float)
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0:20 sbuf2: direct index for structure (layout(row_major std430 ) buffer implicitly-sized array of float)
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0:20 'anon@1' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of float sbuf2})
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0:20 indirect index (layout(row_major std430 ) buffer float)
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0:20 @data: direct index for structure (layout(row_major std430 ) buffer implicitly-sized array of float)
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0:20 'sbuf2' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of float @data})
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0:20 Constant:
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0:20 0 (const uint)
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0:20 'pos' (in uint)
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@@ -80,8 +80,8 @@ gl_FragCoord origin is upper left
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0:12 Function Call: @main(u1; (temp 4-component vector of float)
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0:? 'pos' (temp uint)
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0:? Linker Objects
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0:? 'anon@0' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of structure{temp 3-component vector of float color, temp bool test} sbuf})
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0:? 'anon@1' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of float sbuf2})
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0:? 'sbuf' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of structure{temp 3-component vector of float color, temp bool test} @data})
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0:? 'sbuf2' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of float @data})
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0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
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0:? 'pos' (layout(location=0 ) in uint)
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@@ -97,9 +97,9 @@ gl_FragCoord origin is upper left
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0:12 'pos' (in uint)
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0:? Sequence
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0:13 move second child to first child (temp float)
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0:13 indirect index (layout(row_major std430 ) temp float)
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0:13 sbuf2: direct index for structure (layout(row_major std430 ) buffer implicitly-sized array of float)
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0:13 'anon@1' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of float sbuf2})
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0:13 indirect index (layout(row_major std430 ) buffer float)
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0:13 @data: direct index for structure (layout(row_major std430 ) buffer implicitly-sized array of float)
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0:13 'sbuf2' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of float @data})
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0:13 Constant:
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0:13 0 (const uint)
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0:13 add (temp uint)
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@@ -112,8 +112,8 @@ gl_FragCoord origin is upper left
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0:17 move second child to first child (temp uint)
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0:17 'size' (temp uint)
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0:17 array length (temp uint)
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0:17 sbuf: direct index for structure (layout(row_major std430 ) buffer implicitly-sized array of structure{temp 3-component vector of float color, temp bool test})
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0:17 'anon@0' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of structure{temp 3-component vector of float color, temp bool test} sbuf})
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0:17 @data: direct index for structure (layout(row_major std430 ) buffer implicitly-sized array of structure{temp 3-component vector of float color, temp bool test})
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0:17 'sbuf' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of structure{temp 3-component vector of float color, temp bool test} @data})
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0:17 Constant:
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0:17 0 (const uint)
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0:17 move second child to first child (temp uint)
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@@ -123,9 +123,9 @@ gl_FragCoord origin is upper left
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0:19 Test condition and select (temp void)
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0:19 Condition
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0:19 test: direct index for structure (temp bool)
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0:19 indirect index (layout(row_major std430 ) temp structure{temp 3-component vector of float color, temp bool test})
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0:19 sbuf: direct index for structure (layout(row_major std430 ) buffer implicitly-sized array of structure{temp 3-component vector of float color, temp bool test})
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0:19 'anon@0' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of structure{temp 3-component vector of float color, temp bool test} sbuf})
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0:19 indirect index (layout(row_major std430 ) buffer structure{temp 3-component vector of float color, temp bool test})
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0:19 @data: direct index for structure (layout(row_major std430 ) buffer implicitly-sized array of structure{temp 3-component vector of float color, temp bool test})
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0:19 'sbuf' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of structure{temp 3-component vector of float color, temp bool test} @data})
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0:19 Constant:
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0:19 0 (const uint)
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0:19 'pos' (in uint)
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@@ -136,17 +136,17 @@ gl_FragCoord origin is upper left
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0:? Construct vec4 (temp 4-component vector of float)
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0:20 add (temp 3-component vector of float)
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0:20 color: direct index for structure (temp 3-component vector of float)
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0:20 indirect index (layout(row_major std430 ) temp structure{temp 3-component vector of float color, temp bool test})
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0:20 sbuf: direct index for structure (layout(row_major std430 ) buffer implicitly-sized array of structure{temp 3-component vector of float color, temp bool test})
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0:20 'anon@0' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of structure{temp 3-component vector of float color, temp bool test} sbuf})
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0:20 indirect index (layout(row_major std430 ) buffer structure{temp 3-component vector of float color, temp bool test})
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0:20 @data: direct index for structure (layout(row_major std430 ) buffer implicitly-sized array of structure{temp 3-component vector of float color, temp bool test})
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0:20 'sbuf' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of structure{temp 3-component vector of float color, temp bool test} @data})
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0:20 Constant:
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0:20 0 (const uint)
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0:20 'pos' (in uint)
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0:20 Constant:
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0:20 0 (const int)
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0:20 indirect index (layout(row_major std430 ) temp float)
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0:20 sbuf2: direct index for structure (layout(row_major std430 ) buffer implicitly-sized array of float)
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0:20 'anon@1' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of float sbuf2})
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0:20 indirect index (layout(row_major std430 ) buffer float)
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0:20 @data: direct index for structure (layout(row_major std430 ) buffer implicitly-sized array of float)
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0:20 'sbuf2' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of float @data})
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0:20 Constant:
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0:20 0 (const uint)
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0:20 'pos' (in uint)
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@@ -170,8 +170,8 @@ gl_FragCoord origin is upper left
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0:12 Function Call: @main(u1; (temp 4-component vector of float)
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0:? 'pos' (temp uint)
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0:? Linker Objects
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0:? 'anon@0' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of structure{temp 3-component vector of float color, temp bool test} sbuf})
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0:? 'anon@1' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of float sbuf2})
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0:? 'sbuf' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of structure{temp 3-component vector of float color, temp bool test} @data})
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0:? 'sbuf2' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of float @data})
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0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
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0:? 'pos' (layout(location=0 ) in uint)
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@@ -188,15 +188,15 @@ gl_FragCoord origin is upper left
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Name 12 "@main(u1;"
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Name 11 "pos"
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Name 15 "sbuf2"
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MemberName 15(sbuf2) 0 "sbuf2"
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Name 17 ""
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MemberName 15(sbuf2) 0 "@data"
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Name 17 "sbuf2"
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Name 26 "size"
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Name 28 "sb_t"
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MemberName 28(sb_t) 0 "color"
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MemberName 28(sb_t) 1 "test"
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Name 30 "sbuf"
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MemberName 30(sbuf) 0 "sbuf"
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Name 32 ""
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MemberName 30(sbuf) 0 "@data"
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Name 32 "sbuf"
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Name 34 "stride"
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Name 69 "pos"
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Name 71 "pos"
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@@ -205,13 +205,13 @@ gl_FragCoord origin is upper left
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Decorate 14 ArrayStride 4
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MemberDecorate 15(sbuf2) 0 Offset 0
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Decorate 15(sbuf2) BufferBlock
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Decorate 17 DescriptorSet 0
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Decorate 17(sbuf2) DescriptorSet 0
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MemberDecorate 28(sb_t) 0 Offset 0
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MemberDecorate 28(sb_t) 1 Offset 12
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Decorate 29 ArrayStride 16
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MemberDecorate 30(sbuf) 0 Offset 0
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Decorate 30(sbuf) BufferBlock
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Decorate 32 DescriptorSet 0
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Decorate 32(sbuf) DescriptorSet 0
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Decorate 71(pos) Location 0
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Decorate 74(@entryPointOutput) Location 0
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2: TypeVoid
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@@ -224,7 +224,7 @@ gl_FragCoord origin is upper left
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14: TypeRuntimeArray 8(float)
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15(sbuf2): TypeStruct 14
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16: TypePointer Uniform 15(sbuf2)
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17: 16(ptr) Variable Uniform
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17(sbuf2): 16(ptr) Variable Uniform
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18: TypeInt 32 1
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19: 18(int) Constant 0
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21: 6(int) Constant 1
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@@ -235,7 +235,7 @@ gl_FragCoord origin is upper left
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29: TypeRuntimeArray 28(sb_t)
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30(sbuf): TypeStruct 29
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31: TypePointer Uniform 30(sbuf)
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32: 31(ptr) Variable Uniform
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32(sbuf): 31(ptr) Variable Uniform
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35: 6(int) Constant 16
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37: 18(int) Constant 1
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38: TypePointer Uniform 6(int)
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@@ -266,23 +266,23 @@ gl_FragCoord origin is upper left
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34(stride): 7(ptr) Variable Function
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20: 6(int) Load 11(pos)
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22: 6(int) IAdd 20 21
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25: 24(ptr) AccessChain 17 19 22
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25: 24(ptr) AccessChain 17(sbuf2) 19 22
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Store 25 23
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33: 18(int) ArrayLength 32 0
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33: 18(int) ArrayLength 32(sbuf) 0
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Store 26(size) 33
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Store 34(stride) 35
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36: 6(int) Load 11(pos)
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39: 38(ptr) AccessChain 32 19 36 37
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39: 38(ptr) AccessChain 32(sbuf) 19 36 37
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40: 6(int) Load 39
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43: 41(bool) INotEqual 40 42
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SelectionMerge 45 None
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BranchConditional 43 44 61
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44: Label
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46: 6(int) Load 11(pos)
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48: 47(ptr) AccessChain 32 19 46 19
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48: 47(ptr) AccessChain 32(sbuf) 19 46 19
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49: 27(fvec3) Load 48
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50: 6(int) Load 11(pos)
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51: 24(ptr) AccessChain 17 19 50
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51: 24(ptr) AccessChain 17(sbuf2) 19 50
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52: 8(float) Load 51
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53: 27(fvec3) CompositeConstruct 52 52 52
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54: 27(fvec3) FAdd 49 53
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