HLSL: Register all entry-point in/out as part of the interface.

This makes the interface be invariant, whether or not individual
variables are used.
This commit is contained in:
John Kessenich
2016-09-12 11:55:47 -06:00
parent b3e24e4359
commit deb4940c17
98 changed files with 448 additions and 19 deletions

View File

@@ -36,6 +36,9 @@ gl_FragCoord origin is upper left
0:3 Constant:
0:3 1.000000
0:? Linker Objects
0:? 'n_dot_l' (layout(location=0 ) in float)
0:? 'n_dot_h' (layout(location=1 ) in float)
0:? 'm' (layout(location=2 ) in float)
Linked fragment stage:
@@ -78,6 +81,9 @@ gl_FragCoord origin is upper left
0:3 Constant:
0:3 1.000000
0:? Linker Objects
0:? 'n_dot_l' (layout(location=0 ) in float)
0:? 'n_dot_h' (layout(location=1 ) in float)
0:? 'm' (layout(location=2 ) in float)
// Module Version 10000
// Generated by (magic number): 80001