HLSL: Register all entry-point in/out as part of the interface.
This makes the interface be invariant, whether or not individual variables are used.
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@@ -11,12 +11,18 @@ Linked fragment stage:
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Capability Float64
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 5663 "main"
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EntryPoint Fragment 5663 "main" 4045 4872
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ExecutionMode 5663 OriginUpperLeft
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Decorate 4872 Location 0
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8: TypeVoid
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1282: TypeFunction 8
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13: TypeFloat 32
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29: TypeVector 13(float) 4
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2572: 13(float) Constant 0
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666: TypePointer Output 29(fvec4)
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4045: 666(ptr) Variable Output
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667: TypePointer Input 29(fvec4)
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4872: 667(ptr) Variable Input
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5663: 8 Function None 1282
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16122: Label
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ReturnValue 2572
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