Add ES 3.1 compatibility to 4.5 and the atomic memory functions (e.g. atomicAdd).
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@27715 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@@ -17,4 +17,19 @@ void main()
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float cull = gl_CullDistance[2];
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float consts = gl_MaxCullDistances + gl_MaxCombinedClipAndCullDistances;
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if (gl_HelperInvocation)
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++v4;
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int sum = gl_MaxVertexImageUniforms +
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gl_MaxFragmentImageUniforms +
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gl_MaxComputeImageUniforms +
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gl_MaxCombinedImageUniforms +
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gl_MaxCombinedShaderOutputResources;
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bool b1, b3, b;
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uint uin;
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bvec2 b2 = mix(bvec2(b1), bvec2(b3), bvec2(b));
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uint um = mix(uin, uin, b);
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ivec3 im3 = mix(ivec3(uin), ivec3(uin), bvec3(b));
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}
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