Implement NVX_multiview_per_view_attributes
This commit is contained in:
@@ -71,8 +71,8 @@ ERROR: node is still EOpNull!
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0:25 move second child to first child (temp highp 4-component vector of float)
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0:25 'p' (temp highp 4-component vector of float)
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0:25 gl_Position: direct index for structure (in highp 4-component vector of float Position)
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0:25 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:25 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:25 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in implicitly-sized array of highp 4-component vector of float gl_PositionPerViewNV})
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0:25 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in implicitly-sized array of highp 4-component vector of float gl_PositionPerViewNV})
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0:25 Constant:
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0:25 1 (const int)
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0:25 Constant:
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@@ -81,8 +81,8 @@ ERROR: node is still EOpNull!
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0:26 move second child to first child (temp highp float)
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0:26 'ps' (temp highp float)
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0:26 gl_PointSize: direct index for structure (in highp float PointSize)
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0:26 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:26 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:26 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in implicitly-sized array of highp 4-component vector of float gl_PositionPerViewNV})
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0:26 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in implicitly-sized array of highp 4-component vector of float gl_PositionPerViewNV})
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0:26 Constant:
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0:26 1 (const int)
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0:26 Constant:
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@@ -210,8 +210,8 @@ ERROR: node is still EOpNull!
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0:114 move second child to first child (temp highp float)
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0:114 'ps' (temp highp float)
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0:114 gl_PointSize: direct index for structure (in highp float PointSize)
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0:114 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:114 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:114 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in implicitly-sized array of highp 4-component vector of float gl_PositionPerViewNV})
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0:114 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in implicitly-sized array of highp 4-component vector of float gl_PositionPerViewNV})
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0:114 Constant:
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0:114 1 (const int)
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0:114 Constant:
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@@ -402,8 +402,8 @@ ERROR: node is still EOpNull!
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0:25 move second child to first child (temp highp 4-component vector of float)
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0:25 'p' (temp highp 4-component vector of float)
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0:25 gl_Position: direct index for structure (in highp 4-component vector of float Position)
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0:25 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:25 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:25 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in 1-element array of highp 4-component vector of float gl_PositionPerViewNV})
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0:25 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in 1-element array of highp 4-component vector of float gl_PositionPerViewNV})
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0:25 Constant:
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0:25 1 (const int)
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0:25 Constant:
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@@ -412,8 +412,8 @@ ERROR: node is still EOpNull!
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0:26 move second child to first child (temp highp float)
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0:26 'ps' (temp highp float)
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0:26 gl_PointSize: direct index for structure (in highp float PointSize)
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0:26 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:26 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:26 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in 1-element array of highp 4-component vector of float gl_PositionPerViewNV})
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0:26 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in 1-element array of highp 4-component vector of float gl_PositionPerViewNV})
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0:26 Constant:
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0:26 1 (const int)
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0:26 Constant:
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@@ -78,8 +78,8 @@ ERROR: node is still EOpNull!
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0:36 move second child to first child (temp highp 4-component vector of float)
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0:36 'p' (temp highp 4-component vector of float)
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0:36 gl_Position: direct index for structure (in highp 4-component vector of float Position)
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0:36 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:36 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:36 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in implicitly-sized array of highp 4-component vector of float gl_PositionPerViewNV})
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0:36 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in implicitly-sized array of highp 4-component vector of float gl_PositionPerViewNV})
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0:36 Constant:
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0:36 1 (const int)
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0:36 Constant:
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@@ -88,8 +88,8 @@ ERROR: node is still EOpNull!
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0:37 move second child to first child (temp highp float)
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0:37 'ps' (temp highp float)
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0:37 gl_PointSize: direct index for structure (in highp float PointSize)
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0:37 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:37 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:37 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in implicitly-sized array of highp 4-component vector of float gl_PositionPerViewNV})
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0:37 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in implicitly-sized array of highp 4-component vector of float gl_PositionPerViewNV})
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0:37 Constant:
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0:37 1 (const int)
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0:37 Constant:
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@@ -211,8 +211,8 @@ ERROR: node is still EOpNull!
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0:36 move second child to first child (temp highp 4-component vector of float)
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0:36 'p' (temp highp 4-component vector of float)
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0:36 gl_Position: direct index for structure (in highp 4-component vector of float Position)
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0:36 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:36 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:36 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in 1-element array of highp 4-component vector of float gl_PositionPerViewNV})
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0:36 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in 1-element array of highp 4-component vector of float gl_PositionPerViewNV})
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0:36 Constant:
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0:36 1 (const int)
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0:36 Constant:
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@@ -221,8 +221,8 @@ ERROR: node is still EOpNull!
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0:37 move second child to first child (temp highp float)
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0:37 'ps' (temp highp float)
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0:37 gl_PointSize: direct index for structure (in highp float PointSize)
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0:37 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:37 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:37 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in 1-element array of highp 4-component vector of float gl_PositionPerViewNV})
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0:37 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV, in 1-element array of highp 4-component vector of float gl_PositionPerViewNV})
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0:37 Constant:
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0:37 1 (const int)
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0:37 Constant:
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78
Test/baseResults/spv.multiviewPerViewAttributes.tesc.out
Normal file
78
Test/baseResults/spv.multiviewPerViewAttributes.tesc.out
Normal file
@@ -0,0 +1,78 @@
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spv.multiviewPerViewAttributes.tesc
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Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 37
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Capability Tessellation
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Capability Bad
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Extension "SPV_NVX_multiview_per_view_attributes"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint TessellationControl 4 "main" 17 19 31
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ExecutionMode 4 OutputVertices 4
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Source GLSL 450
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SourceExtension "GL_NVX_multiview_per_view_attributes"
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Name 4 "main"
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Name 13 "gl_PerVertex"
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MemberName 13(gl_PerVertex) 0 "gl_PositionPerViewNV"
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MemberName 13(gl_PerVertex) 1 "gl_ViewportMaskPerViewNV"
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Name 17 "gl_out"
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Name 19 "gl_InvocationID"
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Name 27 "gl_PerVertex"
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MemberName 27(gl_PerVertex) 0 "gl_Position"
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MemberName 27(gl_PerVertex) 1 "gl_PointSize"
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MemberName 27(gl_PerVertex) 2 "gl_ClipDistance"
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MemberName 27(gl_PerVertex) 3 "gl_CullDistance"
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MemberName 27(gl_PerVertex) 4 "gl_SecondaryPositionNV"
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MemberName 27(gl_PerVertex) 5 "gl_PositionPerViewNV"
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Name 31 "gl_in"
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MemberDecorate 13(gl_PerVertex) 0 BuiltIn PositionPerViewNV
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MemberDecorate 13(gl_PerVertex) 1 BuiltIn ViewportMaskPerViewNV
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Decorate 13(gl_PerVertex) Block
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Decorate 19(gl_InvocationID) BuiltIn InvocationId
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MemberDecorate 27(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 27(gl_PerVertex) 1 BuiltIn PointSize
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MemberDecorate 27(gl_PerVertex) 2 BuiltIn ClipDistance
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MemberDecorate 27(gl_PerVertex) 3 BuiltIn CullDistance
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Decorate 27(gl_PerVertex) Block
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypeInt 32 0
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9: 8(int) Constant 1
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10: TypeArray 7(fvec4) 9
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11: TypeInt 32 1
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12: TypeArray 11(int) 9
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13(gl_PerVertex): TypeStruct 10 12
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14: 8(int) Constant 4
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15: TypeArray 13(gl_PerVertex) 14
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16: TypePointer Output 15
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17(gl_out): 16(ptr) Variable Output
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18: TypePointer Input 11(int)
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19(gl_InvocationID): 18(ptr) Variable Input
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21: 11(int) Constant 1
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22: 11(int) Constant 0
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23: TypePointer Output 11(int)
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26: TypeArray 6(float) 9
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27(gl_PerVertex): TypeStruct 7(fvec4) 6(float) 26 26 7(fvec4) 10
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28: 8(int) Constant 32
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29: TypeArray 27(gl_PerVertex) 28
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30: TypePointer Input 29
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31(gl_in): 30(ptr) Variable Input
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32: TypePointer Input 7(fvec4)
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35: TypePointer Output 7(fvec4)
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4(main): 2 Function None 3
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5: Label
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20: 11(int) Load 19(gl_InvocationID)
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24: 23(ptr) AccessChain 17(gl_out) 20 21 22
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Store 24 21
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25: 11(int) Load 19(gl_InvocationID)
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33: 32(ptr) AccessChain 31(gl_in) 21 22
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34: 7(fvec4) Load 33
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36: 35(ptr) AccessChain 17(gl_out) 25 22 22
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Store 36 34
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Return
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FunctionEnd
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62
Test/baseResults/spv.multiviewPerViewAttributes.vert.out
Normal file
62
Test/baseResults/spv.multiviewPerViewAttributes.vert.out
Normal file
@@ -0,0 +1,62 @@
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spv.multiviewPerViewAttributes.vert
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Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 29
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Capability Shader
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Capability Bad
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Extension "SPV_NVX_multiview_per_view_attributes"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 11 20 24
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Source GLSL 450
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SourceExtension "GL_NVX_multiview_per_view_attributes"
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Name 4 "main"
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Name 11 "gl_ViewportMaskPerViewNV"
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Name 20 "gl_PositionPerViewNV"
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Name 22 "gl_PerVertex"
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MemberName 22(gl_PerVertex) 0 "gl_Position"
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MemberName 22(gl_PerVertex) 1 "gl_PointSize"
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MemberName 22(gl_PerVertex) 2 "gl_ClipDistance"
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MemberName 22(gl_PerVertex) 3 "gl_CullDistance"
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Name 24 ""
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Decorate 11(gl_ViewportMaskPerViewNV) BuiltIn ViewportMaskPerViewNV
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Decorate 20(gl_PositionPerViewNV) BuiltIn PositionPerViewNV
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MemberDecorate 22(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 22(gl_PerVertex) 1 BuiltIn PointSize
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MemberDecorate 22(gl_PerVertex) 2 BuiltIn ClipDistance
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MemberDecorate 22(gl_PerVertex) 3 BuiltIn CullDistance
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Decorate 22(gl_PerVertex) Block
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 1
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7: TypeInt 32 0
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8: 7(int) Constant 1
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9: TypeArray 6(int) 8
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10: TypePointer Output 9
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11(gl_ViewportMaskPerViewNV): 10(ptr) Variable Output
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12: 6(int) Constant 0
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13: 6(int) Constant 1
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14: TypePointer Output 6(int)
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16: TypeFloat 32
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17: TypeVector 16(float) 4
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18: TypeArray 17(fvec4) 8
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19: TypePointer Output 18
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20(gl_PositionPerViewNV): 19(ptr) Variable Output
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21: TypeArray 16(float) 8
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22(gl_PerVertex): TypeStruct 17(fvec4) 16(float) 21 21
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23: TypePointer Output 22(gl_PerVertex)
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24: 23(ptr) Variable Output
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25: TypePointer Output 17(fvec4)
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4(main): 2 Function None 3
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5: Label
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15: 14(ptr) AccessChain 11(gl_ViewportMaskPerViewNV) 12
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Store 15 13
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26: 25(ptr) AccessChain 24 12
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27: 17(fvec4) Load 26
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28: 25(ptr) AccessChain 20(gl_PositionPerViewNV) 12
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Store 28 27
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Return
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FunctionEnd
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@@ -3,7 +3,7 @@ Warning, version 450 is not yet complete; most version-specific features are pre
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 38
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// Id's are bound by 39
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Capability Geometry
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Capability Tessellation
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@@ -13,7 +13,7 @@ Warning, version 450 is not yet complete; most version-specific features are pre
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Extension "SPV_NV_viewport_array2"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint TessellationControl 4 "main" 16 18 32
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EntryPoint TessellationControl 4 "main" 16 18 33
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ExecutionMode 4 OutputVertices 4
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Source GLSL 450
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SourceExtension "GL_NV_stereo_view_rendering"
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@@ -25,13 +25,14 @@ Warning, version 450 is not yet complete; most version-specific features are pre
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MemberName 12(gl_PerVertex) 2 "gl_SecondaryViewportMaskNV"
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Name 16 "gl_out"
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Name 18 "gl_InvocationID"
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Name 28 "gl_PerVertex"
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MemberName 28(gl_PerVertex) 0 "gl_Position"
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MemberName 28(gl_PerVertex) 1 "gl_PointSize"
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MemberName 28(gl_PerVertex) 2 "gl_ClipDistance"
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MemberName 28(gl_PerVertex) 3 "gl_CullDistance"
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MemberName 28(gl_PerVertex) 4 "gl_SecondaryPositionNV"
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Name 32 "gl_in"
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Name 29 "gl_PerVertex"
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MemberName 29(gl_PerVertex) 0 "gl_Position"
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MemberName 29(gl_PerVertex) 1 "gl_PointSize"
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MemberName 29(gl_PerVertex) 2 "gl_ClipDistance"
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MemberName 29(gl_PerVertex) 3 "gl_CullDistance"
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MemberName 29(gl_PerVertex) 4 "gl_SecondaryPositionNV"
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MemberName 29(gl_PerVertex) 5 "gl_PositionPerViewNV"
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Name 33 "gl_in"
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MemberDecorate 12(gl_PerVertex) 0 BuiltIn Layer
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MemberDecorate 12(gl_PerVertex) 0 ViewportRelativeNV
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MemberDecorate 12(gl_PerVertex) 0 SecondaryViewportRelativeNV 1
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@@ -39,11 +40,11 @@ Warning, version 450 is not yet complete; most version-specific features are pre
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MemberDecorate 12(gl_PerVertex) 2 BuiltIn SecondaryViewportMaskNV
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Decorate 12(gl_PerVertex) Block
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Decorate 18(gl_InvocationID) BuiltIn InvocationId
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MemberDecorate 28(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 28(gl_PerVertex) 1 BuiltIn PointSize
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MemberDecorate 28(gl_PerVertex) 2 BuiltIn ClipDistance
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MemberDecorate 28(gl_PerVertex) 3 BuiltIn CullDistance
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Decorate 28(gl_PerVertex) Block
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MemberDecorate 29(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 29(gl_PerVertex) 1 BuiltIn PointSize
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MemberDecorate 29(gl_PerVertex) 2 BuiltIn ClipDistance
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||||
MemberDecorate 29(gl_PerVertex) 3 BuiltIn CullDistance
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||||
Decorate 29(gl_PerVertex) Block
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||||
2: TypeVoid
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||||
3: TypeFunction 2
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||||
6: TypeInt 32 1
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||||
@@ -65,22 +66,23 @@ Warning, version 450 is not yet complete; most version-specific features are pre
|
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23: TypePointer Output 6(int)
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||||
26: 9(int) Constant 1
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||||
27: TypeArray 7(float) 26
|
||||
28(gl_PerVertex): TypeStruct 8(fvec4) 7(float) 27 27 8(fvec4)
|
||||
29: 9(int) Constant 32
|
||||
30: TypeArray 28(gl_PerVertex) 29
|
||||
31: TypePointer Input 30
|
||||
32(gl_in): 31(ptr) Variable Input
|
||||
33: TypePointer Input 8(fvec4)
|
||||
36: TypePointer Output 8(fvec4)
|
||||
28: TypeArray 8(fvec4) 26
|
||||
29(gl_PerVertex): TypeStruct 8(fvec4) 7(float) 27 27 8(fvec4) 28
|
||||
30: 9(int) Constant 32
|
||||
31: TypeArray 29(gl_PerVertex) 30
|
||||
32: TypePointer Input 31
|
||||
33(gl_in): 32(ptr) Variable Input
|
||||
34: TypePointer Input 8(fvec4)
|
||||
37: TypePointer Output 8(fvec4)
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
19: 6(int) Load 18(gl_InvocationID)
|
||||
24: 23(ptr) AccessChain 16(gl_out) 19 20 21
|
||||
Store 24 22
|
||||
25: 6(int) Load 18(gl_InvocationID)
|
||||
34: 33(ptr) AccessChain 32(gl_in) 22 21
|
||||
35: 8(fvec4) Load 34
|
||||
37: 36(ptr) AccessChain 16(gl_out) 25 22
|
||||
Store 37 35
|
||||
35: 34(ptr) AccessChain 33(gl_in) 22 21
|
||||
36: 8(fvec4) Load 35
|
||||
38: 37(ptr) AccessChain 16(gl_out) 25 22
|
||||
Store 38 36
|
||||
Return
|
||||
FunctionEnd
|
||||
|
||||
14
Test/spv.multiviewPerViewAttributes.tesc
Normal file
14
Test/spv.multiviewPerViewAttributes.tesc
Normal file
@@ -0,0 +1,14 @@
|
||||
#version 450
|
||||
|
||||
#extension GL_NVX_multiview_per_view_attributes :require
|
||||
|
||||
layout(vertices = 4) out;
|
||||
out gl_PerVertex {
|
||||
int gl_ViewportMaskPerViewNV[];
|
||||
vec4 gl_PositionPerViewNV[];
|
||||
} gl_out[];
|
||||
void main()
|
||||
{
|
||||
gl_out[gl_InvocationID].gl_ViewportMaskPerViewNV[0] = 1;
|
||||
gl_out[gl_InvocationID].gl_PositionPerViewNV[0] = gl_in[1].gl_Position;
|
||||
}
|
||||
10
Test/spv.multiviewPerViewAttributes.vert
Normal file
10
Test/spv.multiviewPerViewAttributes.vert
Normal file
@@ -0,0 +1,10 @@
|
||||
#version 450
|
||||
|
||||
#extension GL_NVX_multiview_per_view_attributes :require
|
||||
|
||||
void main()
|
||||
{
|
||||
gl_ViewportMaskPerViewNV[0] = 1;
|
||||
gl_PositionPerViewNV[0] = gl_Position;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user