glslang: Formally track all built-in variables, right from the beginning, to enable avoiding all textual compares at any subsequent stage in the stack. (To be used in future check ins.)
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31224 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@@ -78,8 +78,8 @@ ERROR: node is still EOpNull!
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0:? 'aoeuntaoeu' (layout(packed ) uniform highp float)
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0:? 'cd' (layout(location=40 ) in highp float)
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0:? 'ce' (layout(location=37 ) in highp 4X3 matrix of float)
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0:? 'gl_VertexID' (gl_VertexId highp int)
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0:? 'gl_InstanceID' (gl_InstanceId highp int)
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0:? 'gl_VertexID' (gl_VertexId highp int VertexId)
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0:? 'gl_InstanceID' (gl_InstanceId highp int InstanceId)
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Linked vertex stage:
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@@ -142,6 +142,6 @@ ERROR: node is still EOpNull!
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0:? 'aoeuntaoeu' (layout(packed ) uniform highp float)
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0:? 'cd' (layout(location=40 ) in highp float)
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0:? 'ce' (layout(location=37 ) in highp 4X3 matrix of float)
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0:? 'gl_VertexID' (gl_VertexId highp int)
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0:? 'gl_InstanceID' (gl_InstanceId highp int)
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0:? 'gl_VertexID' (gl_VertexId highp int VertexId)
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0:? 'gl_InstanceID' (gl_InstanceId highp int InstanceId)
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