glslang: Formally track all built-in variables, right from the beginning, to enable avoiding all textual compares at any subsequent stage in the stack. (To be used in future check ins.)
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31224 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@@ -15,18 +15,18 @@ ERROR: node is still EOpNull!
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0:13 Sequence
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0:13 Constant:
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0:13 3 (const int)
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0:14 gl_Position: direct index for structure (in 4-component vector of float)
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0:14 direct index (temp block{in 4-component vector of float gl_Position, in float gl_PointSize, in implicitly-sized array of float gl_ClipDistance})
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0:14 'gl_in' (in 3-element array of block{in 4-component vector of float gl_Position, in float gl_PointSize, in implicitly-sized array of float gl_ClipDistance})
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0:14 gl_Position: direct index for structure (in 4-component vector of float Position)
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0:14 direct index (temp block{in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in implicitly-sized array of float ClipDistance gl_ClipDistance})
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0:14 'gl_in' (in 3-element array of block{in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in implicitly-sized array of float ClipDistance gl_ClipDistance})
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0:14 Constant:
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0:14 1 (const int)
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0:14 Constant:
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0:14 0 (const int)
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0:15 Constant:
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0:15 3 (const int)
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0:16 gl_Position: direct index for structure (in 4-component vector of float)
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0:16 indirect index (temp block{in 4-component vector of float gl_Position, in float gl_PointSize, in implicitly-sized array of float gl_ClipDistance})
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0:16 'gl_in' (in 3-element array of block{in 4-component vector of float gl_Position, in float gl_PointSize, in implicitly-sized array of float gl_ClipDistance})
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0:16 gl_Position: direct index for structure (in 4-component vector of float Position)
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0:16 indirect index (temp block{in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in implicitly-sized array of float ClipDistance gl_ClipDistance})
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0:16 'gl_in' (in 3-element array of block{in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in implicitly-sized array of float ClipDistance gl_ClipDistance})
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0:16 'i' (global int)
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0:16 Constant:
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0:16 0 (const int)
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@@ -34,7 +34,7 @@ ERROR: node is still EOpNull!
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0:? 'i' (global int)
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0:? 'colorun' (in 3-element array of 4-component vector of float)
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0:? 'color3' (in 3-element array of 4-component vector of float)
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0:? 'gl_in' (in 3-element array of block{in 4-component vector of float gl_Position, in float gl_PointSize, in implicitly-sized array of float gl_ClipDistance})
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0:? 'gl_in' (in 3-element array of block{in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in implicitly-sized array of float ClipDistance gl_ClipDistance})
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Linked geometry stage:
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@@ -54,18 +54,18 @@ ERROR: node is still EOpNull!
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0:13 Sequence
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0:13 Constant:
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0:13 3 (const int)
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0:14 gl_Position: direct index for structure (in 4-component vector of float)
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0:14 direct index (temp block{in 4-component vector of float gl_Position, in float gl_PointSize, in 1-element array of float gl_ClipDistance})
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0:14 'gl_in' (in 3-element array of block{in 4-component vector of float gl_Position, in float gl_PointSize, in 1-element array of float gl_ClipDistance})
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0:14 gl_Position: direct index for structure (in 4-component vector of float Position)
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0:14 direct index (temp block{in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in 1-element array of float ClipDistance gl_ClipDistance})
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0:14 'gl_in' (in 3-element array of block{in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in 1-element array of float ClipDistance gl_ClipDistance})
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0:14 Constant:
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0:14 1 (const int)
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0:14 Constant:
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0:14 0 (const int)
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0:15 Constant:
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0:15 3 (const int)
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0:16 gl_Position: direct index for structure (in 4-component vector of float)
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0:16 indirect index (temp block{in 4-component vector of float gl_Position, in float gl_PointSize, in 1-element array of float gl_ClipDistance})
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0:16 'gl_in' (in 3-element array of block{in 4-component vector of float gl_Position, in float gl_PointSize, in 1-element array of float gl_ClipDistance})
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0:16 gl_Position: direct index for structure (in 4-component vector of float Position)
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0:16 indirect index (temp block{in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in 1-element array of float ClipDistance gl_ClipDistance})
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0:16 'gl_in' (in 3-element array of block{in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in 1-element array of float ClipDistance gl_ClipDistance})
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0:16 'i' (global int)
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0:16 Constant:
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0:16 0 (const int)
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@@ -73,5 +73,5 @@ ERROR: node is still EOpNull!
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0:? 'i' (global int)
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0:? 'colorun' (in 3-element array of 4-component vector of float)
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0:? 'color3' (in 3-element array of 4-component vector of float)
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0:? 'gl_in' (in 3-element array of block{in 4-component vector of float gl_Position, in float gl_PointSize, in 1-element array of float gl_ClipDistance})
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0:? 'gl_in' (in 3-element array of block{in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in 1-element array of float ClipDistance gl_ClipDistance})
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