glslang: Formally track all built-in variables, right from the beginning, to enable avoiding all textual compares at any subsequent stage in the stack. (To be used in future check ins.)
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31224 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@@ -69,7 +69,7 @@ ERROR: node is still EOpNull!
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0:30 Constant:
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0:30 300.000000
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0:39 move second child to first child (temp highp 4-component vector of float)
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0:39 'gl_Position' (gl_Position highp 4-component vector of float)
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0:39 'gl_Position' (gl_Position highp 4-component vector of float Position)
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0:39 Construct vec4 (temp highp 4-component vector of float)
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0:39 'sum' (global highp float)
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0:44 Function Definition: foo( (global highp float)
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@@ -79,14 +79,14 @@ ERROR: node is still EOpNull!
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0:46 add (temp highp float)
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0:46 add (temp highp float)
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0:46 direct index (temp highp float)
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0:46 'gl_Position' (gl_Position highp 4-component vector of float)
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0:46 'gl_Position' (gl_Position highp 4-component vector of float Position)
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0:46 Constant:
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0:46 0 (const int)
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0:46 Constant:
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0:46 3.000000
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0:46 add (temp highp float)
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0:46 direct index (temp highp float)
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0:46 'gl_Position' (gl_Position highp 4-component vector of float)
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0:46 'gl_Position' (gl_Position highp 4-component vector of float Position)
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0:46 Constant:
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0:46 0 (const int)
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0:46 Constant:
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@@ -95,14 +95,14 @@ ERROR: node is still EOpNull!
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0:47 add (temp highp float)
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0:47 add (temp highp float)
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0:47 direct index (temp highp float)
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0:47 'gl_Position' (gl_Position highp 4-component vector of float)
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0:47 'gl_Position' (gl_Position highp 4-component vector of float Position)
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0:47 Constant:
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0:47 1 (const int)
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0:47 Constant:
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0:47 3.000000
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0:47 add (temp highp float)
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0:47 direct index (temp highp float)
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0:47 'gl_Position' (gl_Position highp 4-component vector of float)
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0:47 'gl_Position' (gl_Position highp 4-component vector of float Position)
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0:47 Constant:
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0:47 1 (const int)
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0:47 Constant:
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@@ -115,8 +115,8 @@ ERROR: node is still EOpNull!
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0:? Linker Objects
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0:? 'sum' (global highp float)
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0:? 'c' (global highp float)
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0:? 'gl_VertexID' (gl_VertexId highp int)
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0:? 'gl_InstanceID' (gl_InstanceId highp int)
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0:? 'gl_VertexID' (gl_VertexId highp int VertexId)
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0:? 'gl_InstanceID' (gl_InstanceId highp int InstanceId)
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Linked vertex stage:
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@@ -145,7 +145,7 @@ ERROR: node is still EOpNull!
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0:30 Constant:
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0:30 300.000000
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0:39 move second child to first child (temp highp 4-component vector of float)
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0:39 'gl_Position' (gl_Position highp 4-component vector of float)
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0:39 'gl_Position' (gl_Position highp 4-component vector of float Position)
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0:39 Construct vec4 (temp highp 4-component vector of float)
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0:39 'sum' (global highp float)
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0:44 Function Definition: foo( (global highp float)
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@@ -155,14 +155,14 @@ ERROR: node is still EOpNull!
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0:46 add (temp highp float)
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0:46 add (temp highp float)
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0:46 direct index (temp highp float)
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0:46 'gl_Position' (gl_Position highp 4-component vector of float)
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0:46 'gl_Position' (gl_Position highp 4-component vector of float Position)
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0:46 Constant:
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0:46 0 (const int)
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0:46 Constant:
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0:46 3.000000
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0:46 add (temp highp float)
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0:46 direct index (temp highp float)
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0:46 'gl_Position' (gl_Position highp 4-component vector of float)
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0:46 'gl_Position' (gl_Position highp 4-component vector of float Position)
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0:46 Constant:
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0:46 0 (const int)
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0:46 Constant:
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@@ -171,14 +171,14 @@ ERROR: node is still EOpNull!
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0:47 add (temp highp float)
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0:47 add (temp highp float)
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0:47 direct index (temp highp float)
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0:47 'gl_Position' (gl_Position highp 4-component vector of float)
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0:47 'gl_Position' (gl_Position highp 4-component vector of float Position)
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0:47 Constant:
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0:47 1 (const int)
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0:47 Constant:
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0:47 3.000000
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0:47 add (temp highp float)
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0:47 direct index (temp highp float)
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0:47 'gl_Position' (gl_Position highp 4-component vector of float)
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0:47 'gl_Position' (gl_Position highp 4-component vector of float Position)
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0:47 Constant:
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0:47 1 (const int)
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0:47 Constant:
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@@ -191,6 +191,6 @@ ERROR: node is still EOpNull!
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0:? Linker Objects
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0:? 'sum' (global highp float)
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0:? 'c' (global highp float)
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0:? 'gl_VertexID' (gl_VertexId highp int)
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0:? 'gl_InstanceID' (gl_InstanceId highp int)
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0:? 'gl_VertexID' (gl_VertexId highp int VertexId)
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0:? 'gl_InstanceID' (gl_InstanceId highp int InstanceId)
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