glslang: Formally track all built-in variables, right from the beginning, to enable avoiding all textual compares at any subsequent stage in the stack. (To be used in future check ins.)
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31224 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
@@ -43,7 +43,7 @@ ERROR: node is still EOpNull!
|
||||
0:76 Constant:
|
||||
0:76 7000000.000000
|
||||
0:86 move second child to first child (temp 4-component vector of float)
|
||||
0:86 'gl_Position' (gl_Position 4-component vector of float)
|
||||
0:86 'gl_Position' (gl_Position 4-component vector of float Position)
|
||||
0:86 Construct vec4 (temp 4-component vector of float)
|
||||
0:86 'sum' (global float)
|
||||
0:103 Sequence
|
||||
@@ -117,7 +117,7 @@ ERROR: node is still EOpNull!
|
||||
0:76 Constant:
|
||||
0:76 7000000.000000
|
||||
0:86 move second child to first child (temp 4-component vector of float)
|
||||
0:86 'gl_Position' (gl_Position 4-component vector of float)
|
||||
0:86 'gl_Position' (gl_Position 4-component vector of float Position)
|
||||
0:86 Construct vec4 (temp 4-component vector of float)
|
||||
0:86 'sum' (global float)
|
||||
0:103 Sequence
|
||||
|
||||
Reference in New Issue
Block a user