glslang: Formally track all built-in variables, right from the beginning, to enable avoiding all textual compares at any subsequent stage in the stack. (To be used in future check ins.)
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31224 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@@ -29,7 +29,7 @@ ERROR: node is still EOpNull!
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0:20 Function Parameters:
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0:20 Sequence
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0:20 move second child to first child (temp highp 4-component vector of float)
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0:20 'gl_Position' (gl_Position highp 4-component vector of float)
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0:20 'gl_Position' (gl_Position highp 4-component vector of float Position)
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0:20 Construct vec4 (temp highp 4-component vector of float)
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0:20 'foo' (global highp float)
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0:22 Function Definition: foo2(vf4; (global highp 4-component vector of float)
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@@ -160,8 +160,8 @@ ERROR: node is still EOpNull!
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0:? 'bar105' (global highp int)
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0:? 'bar106' (global highp int)
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0:? 'bar107' (global highp int)
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0:? 'gl_VertexID' (gl_VertexId highp int)
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0:? 'gl_InstanceID' (gl_InstanceId highp int)
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0:? 'gl_VertexID' (gl_VertexId highp int VertexId)
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0:? 'gl_InstanceID' (gl_InstanceId highp int InstanceId)
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Linked vertex stage:
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@@ -173,7 +173,7 @@ ERROR: node is still EOpNull!
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0:20 Function Parameters:
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0:20 Sequence
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0:20 move second child to first child (temp highp 4-component vector of float)
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0:20 'gl_Position' (gl_Position highp 4-component vector of float)
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0:20 'gl_Position' (gl_Position highp 4-component vector of float Position)
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0:20 Construct vec4 (temp highp 4-component vector of float)
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0:20 'foo' (global highp float)
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0:22 Function Definition: foo2(vf4; (global highp 4-component vector of float)
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@@ -304,6 +304,6 @@ ERROR: node is still EOpNull!
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0:? 'bar105' (global highp int)
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0:? 'bar106' (global highp int)
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0:? 'bar107' (global highp int)
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0:? 'gl_VertexID' (gl_VertexId highp int)
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0:? 'gl_InstanceID' (gl_InstanceId highp int)
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0:? 'gl_VertexID' (gl_VertexId highp int VertexId)
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0:? 'gl_InstanceID' (gl_InstanceId highp int InstanceId)
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