Flatten uniform arrays

This checkin adds a --flatten-uniform-arrays option which can break
uniform arrays of samplers, textures, or UBOs up into individual
scalars named (e.g) myarray[0], myarray[1], etc.  These appear as
individual linkage objects.

Code notes:

- shouldFlatten internally calls shouldFlattenIO, and shouldFlattenUniform,
  but is the only flattening query directly called.

- flattenVariable will handle structs or arrays (but not yet arrayed structs;
  this is tested an an error is generated).

- There's some error checking around unhandled situations.  E.g, flattening
  uniform arrays with initializer lists is not implemented.

- This piggybacks on as much of the existing mechanism for struct flattening
  as it can.  E.g, it uses the same flattenMap, and the same
  flattenAccess() method.

- handleAssign() has been generalized to cope with either structs or arrays.

- Extended test infrastructure to test flattening ability.
This commit is contained in:
steve-lunarg
2016-09-16 13:26:37 -06:00
parent 6714bcc2ca
commit e0b9debda2
11 changed files with 872 additions and 46 deletions

View File

@@ -58,6 +58,7 @@ std::string FileNameAsCustomTestSuffix(
}
using HlslCompileTest = GlslangTest<::testing::TestWithParam<FileNameEntryPointPair>>;
using HlslCompileAndFlattenTest = GlslangTest<::testing::TestWithParam<FileNameEntryPointPair>>;
// Compiling HLSL to SPIR-V under Vulkan semantics. Expected to successfully
// generate both AST and SPIR-V.
@@ -68,6 +69,13 @@ TEST_P(HlslCompileTest, FromFile)
Target::BothASTAndSpv, GetParam().entryPoint);
}
TEST_P(HlslCompileAndFlattenTest, FromFile)
{
loadFileCompileFlattenUniformsAndCheck(GLSLANG_TEST_DIRECTORY, GetParam().fileName,
Source::HLSL, Semantics::Vulkan,
Target::BothASTAndSpv, GetParam().entryPoint);
}
// clang-format off
INSTANTIATE_TEST_CASE_P(
ToSpirv, HlslCompileTest,
@@ -181,5 +189,15 @@ INSTANTIATE_TEST_CASE_P(
);
// clang-format on
// clang-format off
INSTANTIATE_TEST_CASE_P(
ToSpirv, HlslCompileAndFlattenTest,
::testing::ValuesIn(std::vector<FileNameEntryPointPair>{
{"hlsl.array.flatten.frag", "main"},
}),
FileNameAsCustomTestSuffix
);
// clang-format on
} // anonymous namespace
} // namespace glslangtest

View File

@@ -204,11 +204,14 @@ public:
// the result and returns disassembly text.
GlslangResult compileAndLink(
const std::string shaderName, const std::string& code,
const std::string& entryPointName, EShMessages controls)
const std::string& entryPointName, EShMessages controls,
bool flattenUniformArrays = false)
{
const EShLanguage kind = GetShaderStage(GetSuffix(shaderName));
glslang::TShader shader(kind);
shader.setFlattenUniformArrays(flattenUniformArrays);
bool success = compile(&shader, code, entryPointName, controls);
glslang::TProgram program;
@@ -395,6 +398,32 @@ public:
expectedOutputFname);
}
void loadFileCompileFlattenUniformsAndCheck(const std::string& testDir,
const std::string& testName,
Source source,
Semantics semantics,
Target target,
const std::string& entryPointName="")
{
const std::string inputFname = testDir + "/" + testName;
const std::string expectedOutputFname =
testDir + "/baseResults/" + testName + ".out";
std::string input, expectedOutput;
tryLoadFile(inputFname, "input", &input);
tryLoadFile(expectedOutputFname, "expected output", &expectedOutput);
const EShMessages controls = DeriveOptions(source, semantics, target);
GlslangResult result = compileAndLink(testName, input, entryPointName, controls, true);
// Generate the hybrid output in the way of glslangValidator.
std::ostringstream stream;
outputResultToStream(&stream, result, controls);
checkEqAndUpdateIfRequested(expectedOutput, stream.str(),
expectedOutputFname);
}
void loadFileCompileIoMapAndCheck(const std::string& testDir,
const std::string& testName,
Source source,