Fix bug where bracket dereferences were incorrectly keeping the base's qualifier (for example constBase[i] would still be a const instead of EvqTemporary).

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23722 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich
2013-10-28 19:49:16 +00:00
parent ea869fb403
commit e17ef84753
31 changed files with 185 additions and 89 deletions

View File

@@ -1,4 +1,4 @@
#version 150 core
#version 420 core
// testing input arrays without a gl_in[] block redeclaration, see 400.geom for with
@@ -21,3 +21,25 @@ void foo3()
gl_in[i].gl_Position;
color3.length();
}
uniform sampler2D s2D;
in vec2 coord;
uniform vec4 v4;
void foo4()
{
const ivec2 offsets[5] =
{
ivec2(0,1),
ivec2(1,-2),
ivec2(0,3),
ivec2(-3,0),
ivec2(2,1)
};
vec4 v = textureGatherOffset(s2D, coord, offsets[i].xy);
offsets[i].xy = ivec2(3); // ERROR
v4.x = 3.2; // ERROR
v4.xy; // should have non-uniform type
}