Fix bug where bracket dereferences were incorrectly keeping the base's qualifier (for example constBase[i] would still be a const instead of EvqTemporary).
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23722 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@@ -12,7 +12,7 @@ ERROR: node is still EOpNull!
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0:13 move second child to first child (4-component vector of float)
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0:13 'v' (4-component vector of float)
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0:13 Function Call: texture(s21;vf2; (4-component vector of float)
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0:13 indirect index (uniform sampler2D)
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0:13 indirect index (sampler2D)
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0:13 'arrayedSampler' (uniform 5-element array of sampler2D)
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0:13 'i' (flat in int)
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0:13 'c2D' (smooth in 2-component vector of float)
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@@ -21,7 +21,7 @@ ERROR: node is still EOpNull!
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0:14 'outp' (out 4-component vector of float)
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0:14 Constant:
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0:14 0 (const int)
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0:14 direct index (smooth in float)
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0:14 direct index (smooth float)
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0:14 'gl_ClipDistance' (smooth in unsized array of float)
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0:14 Constant:
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0:14 1 (const int)
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@@ -38,7 +38,7 @@ ERROR: node is still EOpNull!
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0:18 move second child to first child (4-component vector of float)
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0:18 'v4' (4-component vector of float)
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0:18 Function Call: textureGather(s21;vf2; (4-component vector of float)
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0:18 direct index (uniform sampler2D)
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0:18 direct index (sampler2D)
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0:18 'arrayedSampler' (uniform 5-element array of sampler2D)
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0:18 Constant:
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0:18 0 (const int)
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