Fix bug where bracket dereferences were incorrectly keeping the base's qualifier (for example constBase[i] would still be a const instead of EvqTemporary).

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23722 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich
2013-10-28 19:49:16 +00:00
parent ea869fb403
commit e17ef84753
31 changed files with 185 additions and 89 deletions

View File

@@ -15,13 +15,13 @@ WARNING: 0:8: varying deprecated in version 130; may be removed in future releas
0:14 Construct vec2 (2-component vector of float)
0:14 add (4-component vector of float)
0:14 add (4-component vector of float)
0:14 indirect index (smooth in 4-component vector of float)
0:14 indirect index (smooth 4-component vector of float)
0:14 'userIn' (smooth in 2-element array of 4-component vector of float)
0:14 'b' (uniform int)
0:14 indirect index (smooth in 4-component vector of float)
0:14 indirect index (smooth 4-component vector of float)
0:14 'gl_TexCoord' (smooth in 6-element array of 4-component vector of float)
0:14 'a' (uniform int)
0:14 direct index (smooth in 4-component vector of float)
0:14 direct index (smooth 4-component vector of float)
0:14 'gl_TexCoord' (smooth in 6-element array of 4-component vector of float)
0:14 Constant:
0:14 5 (const int)
@@ -39,15 +39,15 @@ WARNING: 0:8: varying deprecated in version 130; may be removed in future releas
0:20 add (4-component vector of float)
0:20 add (4-component vector of float)
0:20 add (4-component vector of float)
0:20 direct index (smooth in 4-component vector of float)
0:20 direct index (smooth 4-component vector of float)
0:20 'gl_TexCoord' (smooth in 6-element array of 4-component vector of float)
0:20 Constant:
0:20 0 (const int)
0:20 indirect index (smooth in 4-component vector of float)
0:20 indirect index (smooth 4-component vector of float)
0:20 'gl_TexCoord' (smooth in 6-element array of 4-component vector of float)
0:20 'b' (uniform int)
0:20 'texColor' (4-component vector of float)
0:20 indirect index (smooth in 4-component vector of float)
0:20 indirect index (smooth 4-component vector of float)
0:20 'userIn' (smooth in 2-element array of 4-component vector of float)
0:20 'a' (uniform int)
0:? Linker Objects