Allow layout aliasing for desktop vertex inputs.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24400 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@@ -41,4 +41,7 @@ layout(location = 10) out S cs[2]; // 10 through 10 + 2 * 22 - 1 = 53
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layout(location = 54) out float cf;
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layout(location = 53) out float cg; // ERROR, collision at 31
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layout(location = 10) in vec4 alias1;
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layout(location = 10) in vec4 alias2; // okay for vertex input on desktop
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float gl_ClipDistance[17]; // ERROR, size too big
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