Allow layout aliasing for desktop vertex inputs.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24400 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich
2013-12-07 00:28:07 +00:00
parent 5f15d4224a
commit e1b2e39a56
6 changed files with 18 additions and 14 deletions

View File

@@ -41,4 +41,7 @@ layout(location = 10) out S cs[2]; // 10 through 10 + 2 * 22 - 1 = 53
layout(location = 54) out float cf;
layout(location = 53) out float cg; // ERROR, collision at 31
layout(location = 10) in vec4 alias1;
layout(location = 10) in vec4 alias2; // okay for vertex input on desktop
float gl_ClipDistance[17]; // ERROR, size too big