HLSL: handle clip and cull distance input builtin type conversion
HLSL allows a range of types for clip and cull distances. There are three dimensions, including arrayness, vectorness, and semantic ID. SPIR-V requires clip and cull distance be a single array of floats in all cases. This code provides input side conversion between the SPIR-V form and the HLSL form. (Output conversion was added in PR #947 and #997). This PR extends HlslParseContext::assignClipCullDistance to cope with the input side conversion. Not as much changed as appears: there was also a lot of renaming to reflect the fact that the code now handles either direction. Currently, non-{frag,vert} stages are not handled, and are explicitly rejected. Fixes #1026.
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@@ -97,14 +97,25 @@ INSTANTIATE_TEST_CASE_P(
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{"hlsl.cast.frag", "PixelShaderFunction"},
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{"hlsl.charLit.vert", "main"},
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{"hlsl.clip.frag", "main"},
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{"hlsl.clipdistance-1.frag", "main"},
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{"hlsl.clipdistance-1.geom", "main"},
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{"hlsl.clipdistance-1.vert", "main"},
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{"hlsl.clipdistance-2.frag", "main"},
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{"hlsl.clipdistance-2.geom", "main"},
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{"hlsl.clipdistance-2.vert", "main"},
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{"hlsl.clipdistance-3.frag", "main"},
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{"hlsl.clipdistance-3.vert", "main"},
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{"hlsl.clipdistance-4.frag", "main"},
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{"hlsl.clipdistance-4.vert", "main"},
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{"hlsl.clipdistance-5.frag", "main"},
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{"hlsl.clipdistance-5.vert", "main"},
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{"hlsl.clipdistance-6.frag", "main"},
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{"hlsl.clipdistance-6.vert", "main"},
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{"hlsl.clipdistance-7.frag", "main"},
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{"hlsl.clipdistance-7.vert", "main"},
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{"hlsl.clipdistance-8.frag", "main"},
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{"hlsl.clipdistance-8.vert", "main"},
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{"hlsl.clipdistance-9.frag", "main"},
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{"hlsl.clipdistance-9.vert", "main"},
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{"hlsl.comparison.vec.frag", "main"},
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{"hlsl.conditional.frag", "PixelShaderFunction"},
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