HLSL: fix for byte address buffers in fn parmeters
Byte address buffers were failing to detect that they were byte address buffers when used as fn parameters. Note: this detection is a little awkward, and could be simplified if it was easy to obtain the declared builtin type for an object.
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Test/baseResults/hlsl.structbuffer.fn2.comp.out
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243
Test/baseResults/hlsl.structbuffer.fn2.comp.out
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hlsl.structbuffer.fn2.comp
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Shader version: 500
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local_size = (256, 1, 1)
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0:? Sequence
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0:5 Function Definition: testLoad(u1;block--u1[0]1; ( temp 2-component vector of uint)
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0:5 Function Parameters:
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0:5 'loc' ( in uint)
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0:5 'buffer' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of uint @data})
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0:? Sequence
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0:6 Sequence
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0:6 move second child to first child ( temp 2-component vector of uint)
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0:6 'result' ( temp 2-component vector of uint)
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0:? Sequence
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0:6 move second child to first child ( temp int)
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0:6 'byteAddrTemp' ( temp int)
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0:6 right-shift ( temp int)
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0:6 'loc' ( in uint)
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0:6 Constant:
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0:6 2 (const int)
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0:? Construct vec2 ( temp 2-component vector of uint)
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0:6 indirect index ( temp float)
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0:6 @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of uint)
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0:6 'buffer' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of uint @data})
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0:6 Constant:
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0:6 0 (const uint)
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0:6 'byteAddrTemp' ( temp int)
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0:6 indirect index ( temp float)
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0:6 @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of uint)
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0:6 'buffer' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of uint @data})
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0:6 Constant:
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0:6 0 (const uint)
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0:6 add ( temp int)
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0:6 'byteAddrTemp' ( temp int)
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0:6 Constant:
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0:6 1 (const int)
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0:7 Branch: Return with expression
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0:7 'result' ( temp 2-component vector of uint)
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0:12 Function Definition: @main(u1; ( temp void)
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0:12 Function Parameters:
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0:12 'dispatchId' ( in uint)
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0:? Sequence
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0:13 Sequence
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0:13 move second child to first child ( temp 2-component vector of uint)
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0:13 'result' ( temp 2-component vector of uint)
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0:13 Function Call: testLoad(u1;block--u1[0]1; ( temp 2-component vector of uint)
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0:13 'dispatchId' ( in uint)
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0:13 'g_input' (layout( binding=0 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of uint @data})
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0:14 Sequence
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0:14 imageStore ( temp void)
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0:14 'g_output' (layout( binding=1 rg32ui) uniform uimageBuffer)
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0:14 'dispatchId' ( in uint)
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0:14 'result' ( temp 2-component vector of uint)
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0:14 'result' ( temp 2-component vector of uint)
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0:12 Function Definition: main( ( temp void)
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0:12 Function Parameters:
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0:? Sequence
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0:12 move second child to first child ( temp uint)
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0:? 'dispatchId' ( temp uint)
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0:? 'dispatchId' ( in uint GlobalInvocationID)
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0:12 Function Call: @main(u1; ( temp void)
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0:? 'dispatchId' ( temp uint)
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0:? Linker Objects
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0:? 'g_input' (layout( binding=0 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of uint @data})
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0:? 'g_output' (layout( binding=1 rg32ui) uniform uimageBuffer)
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0:? 'dispatchId' ( in uint GlobalInvocationID)
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Linked compute stage:
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Shader version: 500
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local_size = (256, 1, 1)
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0:? Sequence
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0:5 Function Definition: testLoad(u1;block--u1[0]1; ( temp 2-component vector of uint)
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0:5 Function Parameters:
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0:5 'loc' ( in uint)
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0:5 'buffer' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of uint @data})
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0:? Sequence
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0:6 Sequence
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0:6 move second child to first child ( temp 2-component vector of uint)
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0:6 'result' ( temp 2-component vector of uint)
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0:? Sequence
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0:6 move second child to first child ( temp int)
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0:6 'byteAddrTemp' ( temp int)
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0:6 right-shift ( temp int)
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0:6 'loc' ( in uint)
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0:6 Constant:
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0:6 2 (const int)
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0:? Construct vec2 ( temp 2-component vector of uint)
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0:6 indirect index ( temp float)
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0:6 @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of uint)
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0:6 'buffer' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of uint @data})
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0:6 Constant:
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0:6 0 (const uint)
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0:6 'byteAddrTemp' ( temp int)
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0:6 indirect index ( temp float)
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0:6 @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of uint)
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0:6 'buffer' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of uint @data})
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0:6 Constant:
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0:6 0 (const uint)
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0:6 add ( temp int)
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0:6 'byteAddrTemp' ( temp int)
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0:6 Constant:
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0:6 1 (const int)
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0:7 Branch: Return with expression
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0:7 'result' ( temp 2-component vector of uint)
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0:12 Function Definition: @main(u1; ( temp void)
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0:12 Function Parameters:
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0:12 'dispatchId' ( in uint)
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0:? Sequence
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0:13 Sequence
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0:13 move second child to first child ( temp 2-component vector of uint)
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0:13 'result' ( temp 2-component vector of uint)
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0:13 Function Call: testLoad(u1;block--u1[0]1; ( temp 2-component vector of uint)
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0:13 'dispatchId' ( in uint)
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0:13 'g_input' (layout( binding=0 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of uint @data})
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0:14 Sequence
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0:14 imageStore ( temp void)
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0:14 'g_output' (layout( binding=1 rg32ui) uniform uimageBuffer)
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0:14 'dispatchId' ( in uint)
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0:14 'result' ( temp 2-component vector of uint)
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0:14 'result' ( temp 2-component vector of uint)
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0:12 Function Definition: main( ( temp void)
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0:12 Function Parameters:
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0:? Sequence
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0:12 move second child to first child ( temp uint)
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0:? 'dispatchId' ( temp uint)
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0:? 'dispatchId' ( in uint GlobalInvocationID)
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0:12 Function Call: @main(u1; ( temp void)
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0:? 'dispatchId' ( temp uint)
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0:? Linker Objects
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0:? 'g_input' (layout( binding=0 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of uint @data})
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0:? 'g_output' (layout( binding=1 rg32ui) uniform uimageBuffer)
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0:? 'dispatchId' ( in uint GlobalInvocationID)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 61
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Capability Shader
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Capability SampledBuffer
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Capability StorageImageExtendedFormats
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint GLCompute 4 "main" 56
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ExecutionMode 4 LocalSize 256 1 1
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Source HLSL 500
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Name 4 "main"
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Name 9 ""
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MemberName 9 0 "@data"
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Name 15 "testLoad(u1;block--u1[0]1;"
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Name 13 "loc"
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Name 14 "buffer"
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Name 19 "@main(u1;"
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Name 18 "dispatchId"
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Name 22 "result"
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Name 25 "byteAddrTemp"
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Name 43 "result"
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Name 44 "g_input"
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Name 45 "param"
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Name 50 "g_output"
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Name 54 "dispatchId"
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Name 56 "dispatchId"
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Name 58 "param"
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Decorate 8 ArrayStride 4
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MemberDecorate 9 0 NonWritable
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MemberDecorate 9 0 Offset 0
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Decorate 9 BufferBlock
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Decorate 44(g_input) DescriptorSet 0
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Decorate 44(g_input) Binding 0
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Decorate 50(g_output) DescriptorSet 0
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Decorate 50(g_output) Binding 1
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Decorate 56(dispatchId) BuiltIn GlobalInvocationId
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 0
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7: TypePointer Function 6(int)
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8: TypeRuntimeArray 6(int)
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9: TypeStruct 8
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10: TypePointer Uniform 9(struct)
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11: TypeVector 6(int) 2
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12: TypeFunction 11(ivec2) 7(ptr) 10(ptr)
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17: TypeFunction 2 7(ptr)
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21: TypePointer Function 11(ivec2)
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23: TypeInt 32 1
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24: TypePointer Function 23(int)
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27: 23(int) Constant 2
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29: 23(int) Constant 0
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31: TypePointer Uniform 6(int)
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35: 23(int) Constant 1
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44(g_input): 10(ptr) Variable Uniform
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48: TypeImage 6(int) Buffer nonsampled format:Rg32ui
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49: TypePointer UniformConstant 48
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50(g_output): 49(ptr) Variable UniformConstant
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55: TypePointer Input 6(int)
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56(dispatchId): 55(ptr) Variable Input
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4(main): 2 Function None 3
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5: Label
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54(dispatchId): 7(ptr) Variable Function
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58(param): 7(ptr) Variable Function
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57: 6(int) Load 56(dispatchId)
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Store 54(dispatchId) 57
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59: 6(int) Load 54(dispatchId)
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Store 58(param) 59
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60: 2 FunctionCall 19(@main(u1;) 58(param)
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Return
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FunctionEnd
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15(testLoad(u1;block--u1[0]1;): 11(ivec2) Function None 12
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13(loc): 7(ptr) FunctionParameter
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14(buffer): 10(ptr) FunctionParameter
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16: Label
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22(result): 21(ptr) Variable Function
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25(byteAddrTemp): 24(ptr) Variable Function
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26: 6(int) Load 13(loc)
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28: 23(int) ShiftRightLogical 26 27
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Store 25(byteAddrTemp) 28
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30: 23(int) Load 25(byteAddrTemp)
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32: 31(ptr) AccessChain 14(buffer) 29 30
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33: 6(int) Load 32
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34: 23(int) Load 25(byteAddrTemp)
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36: 23(int) IAdd 34 35
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37: 31(ptr) AccessChain 14(buffer) 29 36
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38: 6(int) Load 37
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39: 11(ivec2) CompositeConstruct 33 38
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Store 22(result) 39
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40: 11(ivec2) Load 22(result)
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ReturnValue 40
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FunctionEnd
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19(@main(u1;): 2 Function None 17
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18(dispatchId): 7(ptr) FunctionParameter
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20: Label
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43(result): 21(ptr) Variable Function
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45(param): 7(ptr) Variable Function
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46: 6(int) Load 18(dispatchId)
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Store 45(param) 46
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47: 11(ivec2) FunctionCall 15(testLoad(u1;block--u1[0]1;) 45(param) 44(g_input)
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Store 43(result) 47
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51: 48 Load 50(g_output)
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52: 6(int) Load 18(dispatchId)
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53: 11(ivec2) Load 43(result)
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ImageWrite 51 52 53
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Return
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FunctionEnd
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15
Test/hlsl.structbuffer.fn2.comp
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15
Test/hlsl.structbuffer.fn2.comp
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ByteAddressBuffer g_input: register(t0);
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RWBuffer<uint2> g_output : register(u1);
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uint2 testLoad(uint loc, ByteAddressBuffer buffer)
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{
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uint2 result = buffer.Load2(loc);
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return result;
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}
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[numthreads(256, 1, 1)]
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void main(uint dispatchId : SV_DispatchThreadID)
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{
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uint2 result = testLoad(dispatchId, g_input);
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g_output[dispatchId] = result;
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}
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@ -251,6 +251,7 @@ INSTANTIATE_TEST_CASE_P(
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{"hlsl.structbuffer.coherent.frag", "main"},
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{"hlsl.structbuffer.coherent.frag", "main"},
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{"hlsl.structbuffer.incdec.frag", "main"},
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{"hlsl.structbuffer.incdec.frag", "main"},
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{"hlsl.structbuffer.fn.frag", "main"},
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{"hlsl.structbuffer.fn.frag", "main"},
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{"hlsl.structbuffer.fn2.comp", "main"},
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{"hlsl.structbuffer.rw.frag", "main"},
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{"hlsl.structbuffer.rw.frag", "main"},
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{"hlsl.structbuffer.rwbyte.frag", "main"},
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{"hlsl.structbuffer.rwbyte.frag", "main"},
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{"hlsl.structin.vert", "main"},
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{"hlsl.structin.vert", "main"},
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@ -1612,6 +1612,8 @@ TIntermAggregate* HlslParseContext::handleFunctionDefinition(const TSourceLoc& l
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paramNodes = intermediate.growAggregate(paramNodes,
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paramNodes = intermediate.growAggregate(paramNodes,
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intermediate.addSymbol(*variable, loc),
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intermediate.addSymbol(*variable, loc),
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loc);
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loc);
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// TODO: for struct buffers with counters, pass counter buffer as hidden parameter
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} else
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} else
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paramNodes = intermediate.growAggregate(paramNodes, intermediate.addSymbol(*param.type, loc), loc);
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paramNodes = intermediate.growAggregate(paramNodes, intermediate.addSymbol(*param.type, loc), loc);
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}
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}
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@ -2536,13 +2538,7 @@ void HlslParseContext::decomposeStructBufferMethods(const TSourceLoc& loc, TInte
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if (bufferObj == nullptr || bufferObj->getAsSymbolNode() == nullptr)
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if (bufferObj == nullptr || bufferObj->getAsSymbolNode() == nullptr)
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return;
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return;
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TString bufferName(bufferObj->getAsSymbolNode()->getName());
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const TString bufferName(bufferObj->getAsSymbolNode()->getName());
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const auto bivIt = structBufferBuiltIn.find(bufferName);
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if (bivIt == structBufferBuiltIn.end())
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return;
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const TBuiltInVariable builtInType = bivIt->second;
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// Some methods require a hidden internal counter, obtained via getStructBufferCounter().
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// Some methods require a hidden internal counter, obtained via getStructBufferCounter().
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// This lambda adds something to it and returns the old value.
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// This lambda adds something to it and returns the old value.
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@ -2572,10 +2568,21 @@ void HlslParseContext::decomposeStructBufferMethods(const TSourceLoc& loc, TInte
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{
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{
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TIntermTyped* argIndex = argAggregate->getSequence()[1]->getAsTyped(); // index
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TIntermTyped* argIndex = argAggregate->getSequence()[1]->getAsTyped(); // index
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const auto bivIt = structBufferBuiltIn.find(bufferName);
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const TBuiltInVariable builtInType = (bivIt != structBufferBuiltIn.end()) ? bivIt->second : EbvNone;
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const TType& bufferType = bufferObj->getType();
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// Byte address buffers index in bytes (only multiples of 4 permitted... not so much a byte address
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// Byte address buffers index in bytes (only multiples of 4 permitted... not so much a byte address
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// buffer then, but that's what it calls itself.
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// buffer then, but that's what it calls itself.
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const bool isByteAddressBuffer = (builtInType == EbvByteAddressBuffer ||
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// TODO: it would be easier to track the declared (pre-sanitized) builtInType in the TType.
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builtInType == EbvRWByteAddressBuffer);
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// If/when that happens, this should be simplified to look *only* at the builtin type.
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const bool isByteAddressBuffer = (builtInType == EbvByteAddressBuffer ||
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builtInType == EbvRWByteAddressBuffer ||
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(builtInType == EbvNone && !bufferType.isVector() &&
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bufferType.getBasicType() == EbtUint));
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if (isByteAddressBuffer)
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if (isByteAddressBuffer)
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argIndex = intermediate.addBinaryNode(EOpRightShift, argIndex, intermediate.addConstantUnion(2, loc, true),
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argIndex = intermediate.addBinaryNode(EOpRightShift, argIndex, intermediate.addConstantUnion(2, loc, true),
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@ -4141,6 +4148,8 @@ TIntermTyped* HlslParseContext::handleFunctionCall(const TSourceLoc& loc, TFunct
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arg0 = arguments->getAsSymbolNode();
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arg0 = arguments->getAsSymbolNode();
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if (arg0 != nullptr && isStructBufferType(arg0->getType())) {
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if (arg0 != nullptr && isStructBufferType(arg0->getType())) {
|
||||||
|
// TODO: for struct buffers with counters, pass counter buffer as hidden parameter
|
||||||
|
|
||||||
static const int methodPrefixSize = sizeof(BUILTIN_PREFIX)-1;
|
static const int methodPrefixSize = sizeof(BUILTIN_PREFIX)-1;
|
||||||
|
|
||||||
if (function->getName().length() > methodPrefixSize &&
|
if (function->getName().length() > methodPrefixSize &&
|
||||||
|
Loading…
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Reference in New Issue
Block a user