SPV: The result type of OpArrayLength should be UINT

This commit is contained in:
Rex Xu
2018-03-02 17:09:23 +08:00
parent b5b5f918c6
commit e518772dc9
470 changed files with 590 additions and 589 deletions

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@@ -3,7 +3,7 @@ WARNING: 0:6: '' : all default precisions are highp; use precision statements to
"precision mediump int; precision highp float;"
// Module Version 10000
// Generated by (magic number): 80004
// Generated by (magic number): 80005
// Id's are bound by 50
Capability Shader