Reverse order of setShiftBindingForSet parameters

Per feedback on PR #1111, this reverses the order of the parameters for the setShiftBinding API.

It is now:

    void TShader::setShiftBindingForSet(TResourceType res, unsigned int base, unsigned int set);
This commit is contained in:
LoopDawg
2017-10-21 10:46:39 -06:00
parent 2edde6665d
commit e570955cdc
5 changed files with 16 additions and 16 deletions

View File

@@ -108,7 +108,7 @@ diff -b $BASEDIR/hlsl.explicitDescriptorSet-2.frag.out $TARGETDIR/hlsl.explicitD
# Testing per-descriptor-set IO map shift
#
echo 'Testing per-descriptor-set IO map shift'
$EXE -e main --hlsl-iomap --ssb 1 10 2 15 --stb 20 --stb 2 25 --suavb 30 --suavb 2 40 --sub 6 50 -i -q -D -V hlsl.shift.per-set.frag > $TARGETDIR/hlsl.shift.per-set.frag.out || HASERROR=1
$EXE -e main --hlsl-iomap --ssb 10 1 15 2 --stb 20 --stb 25 2 --suavb 30 --suavb 40 2 --sub 50 6 -i -q -D -V hlsl.shift.per-set.frag > $TARGETDIR/hlsl.shift.per-set.frag.out || HASERROR=1
diff -b $BASEDIR/hlsl.shift.per-set.frag.out $TARGETDIR/hlsl.shift.per-set.frag.out || HASERROR=1
#