Reverse order of setShiftBindingForSet parameters
Per feedback on PR #1111, this reverses the order of the parameters for the setShiftBinding API. It is now: void TShader::setShiftBindingForSet(TResourceType res, unsigned int base, unsigned int set);
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@@ -108,7 +108,7 @@ diff -b $BASEDIR/hlsl.explicitDescriptorSet-2.frag.out $TARGETDIR/hlsl.explicitD
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# Testing per-descriptor-set IO map shift
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#
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echo 'Testing per-descriptor-set IO map shift'
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$EXE -e main --hlsl-iomap --ssb 1 10 2 15 --stb 20 --stb 2 25 --suavb 30 --suavb 2 40 --sub 6 50 -i -q -D -V hlsl.shift.per-set.frag > $TARGETDIR/hlsl.shift.per-set.frag.out || HASERROR=1
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$EXE -e main --hlsl-iomap --ssb 10 1 15 2 --stb 20 --stb 25 2 --suavb 30 --suavb 40 2 --sub 50 6 -i -q -D -V hlsl.shift.per-set.frag > $TARGETDIR/hlsl.shift.per-set.frag.out || HASERROR=1
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diff -b $BASEDIR/hlsl.shift.per-set.frag.out $TARGETDIR/hlsl.shift.per-set.frag.out || HASERROR=1
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#
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