SPV return from main: Simplify a legacy design such returns are not jumps to exit block.
Structured control-flow rules allow leaving the middle of a construct through a return, but not through a jump to a block that does a return. Addresses issue #58.
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@@ -5,7 +5,7 @@ Linked fragment stage:
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// Module Version 99
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// Generated by (magic number): 51a00bb
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// Id's are bound by 48
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// Id's are bound by 47
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Source ESSL 100
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Capability Shader
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@@ -14,75 +14,73 @@ Linked fragment stage:
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EntryPoint Fragment 4 "main"
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ExecutionMode 4 OriginLowerLeft
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Name 4 "main"
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Name 9 "foo("
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Name 12 "face1"
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Name 14 "face2"
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Name 18 "z"
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Name 22 "low"
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Name 27 "high"
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Name 37 "gl_FragColor"
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Decorate 12(face1) RelaxedPrecision
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Decorate 14(face2) RelaxedPrecision
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Decorate 18(z) RelaxedPrecision
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Decorate 22(low) RelaxedPrecision
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Decorate 27(high) RelaxedPrecision
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Decorate 37(gl_FragColor) RelaxedPrecision
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Decorate 37(gl_FragColor) BuiltIn FragColor
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Name 8 "foo("
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Name 11 "face1"
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Name 13 "face2"
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Name 17 "z"
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Name 21 "low"
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Name 26 "high"
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Name 36 "gl_FragColor"
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Decorate 11(face1) RelaxedPrecision
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Decorate 13(face2) RelaxedPrecision
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Decorate 17(z) RelaxedPrecision
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Decorate 21(low) RelaxedPrecision
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Decorate 26(high) RelaxedPrecision
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Decorate 36(gl_FragColor) RelaxedPrecision
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Decorate 36(gl_FragColor) BuiltIn FragColor
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2: TypeVoid
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3: TypeFunction 2
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7: TypeFloat 32
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8: TypeFunction 7(float)
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11: TypePointer PrivateGlobal 7(float)
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12(face1): 11(ptr) Variable PrivateGlobal
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13: 7(float) Constant 1093664768
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14(face2): 11(ptr) Variable PrivateGlobal
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15: 7(float) Constant 3221225472
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16: TypeInt 32 1
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17: TypePointer Function 16(int)
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19: 16(int) Constant 3
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20: 16(int) Constant 2
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21: TypePointer UniformConstant 16(int)
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22(low): 21(ptr) Variable UniformConstant
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25: 16(int) Constant 1
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27(high): 21(ptr) Variable UniformConstant
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29: TypeBool
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35: TypeVector 7(float) 4
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36: TypePointer Output 35(fvec4)
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37(gl_FragColor): 36(ptr) Variable Output
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6: TypeFloat 32
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7: TypeFunction 6(float)
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10: TypePointer PrivateGlobal 6(float)
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11(face1): 10(ptr) Variable PrivateGlobal
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12: 6(float) Constant 1093664768
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13(face2): 10(ptr) Variable PrivateGlobal
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14: 6(float) Constant 3221225472
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15: TypeInt 32 1
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16: TypePointer Function 15(int)
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18: 15(int) Constant 3
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19: 15(int) Constant 2
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20: TypePointer UniformConstant 15(int)
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21(low): 20(ptr) Variable UniformConstant
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24: 15(int) Constant 1
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26(high): 20(ptr) Variable UniformConstant
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28: TypeBool
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34: TypeVector 6(float) 4
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35: TypePointer Output 34(fvec4)
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36(gl_FragColor): 35(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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18(z): 17(ptr) Variable Function
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Store 12(face1) 13
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Store 14(face2) 15
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Store 18(z) 19
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23: 16(int) Load 22(low)
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24: 16(int) IMul 20 23
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26: 16(int) IAdd 24 25
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28: 16(int) Load 27(high)
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30: 29(bool) SLessThan 26 28
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SelectionMerge 32 None
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BranchConditional 30 31 32
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31: Label
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33: 16(int) Load 18(z)
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34: 16(int) IAdd 33 25
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Store 18(z) 34
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Branch 32
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32: Label
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38: 7(float) Load 12(face1)
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39: 16(int) Load 18(z)
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40: 7(float) ConvertSToF 39
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41: 35(fvec4) CompositeConstruct 40 40 40 40
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42: 35(fvec4) VectorTimesScalar 41 38
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43: 7(float) FunctionCall 9(foo()
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44: 35(fvec4) CompositeConstruct 43 43 43 43
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45: 35(fvec4) FAdd 42 44
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Store 37(gl_FragColor) 45
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Branch 6
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6: Label
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17(z): 16(ptr) Variable Function
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Store 11(face1) 12
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Store 13(face2) 14
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Store 17(z) 18
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22: 15(int) Load 21(low)
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23: 15(int) IMul 19 22
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25: 15(int) IAdd 23 24
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27: 15(int) Load 26(high)
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29: 28(bool) SLessThan 25 27
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SelectionMerge 31 None
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BranchConditional 29 30 31
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30: Label
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32: 15(int) Load 17(z)
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33: 15(int) IAdd 32 24
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Store 17(z) 33
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Branch 31
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31: Label
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37: 6(float) Load 11(face1)
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38: 15(int) Load 17(z)
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39: 6(float) ConvertSToF 38
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40: 34(fvec4) CompositeConstruct 39 39 39 39
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41: 34(fvec4) VectorTimesScalar 40 37
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42: 6(float) FunctionCall 8(foo()
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43: 34(fvec4) CompositeConstruct 42 42 42 42
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44: 34(fvec4) FAdd 41 43
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Store 36(gl_FragColor) 44
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Return
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FunctionEnd
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9(foo(): 7(float) Function None 8
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10: Label
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46: 7(float) Load 14(face2)
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ReturnValue 46
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8(foo(): 6(float) Function None 7
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9: Label
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45: 6(float) Load 13(face2)
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ReturnValue 45
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FunctionEnd
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