SPV return from main: Simplify a legacy design such returns are not jumps to exit block.

Structured control-flow rules allow leaving the middle of a construct through
a return, but not through a jump to a block that does a return.

Addresses issue #58.
This commit is contained in:
John Kessenich
2015-09-14 20:58:02 -06:00
parent 5f5b205ce9
commit e770b3e6cf
74 changed files with 9648 additions and 9816 deletions

View File

@@ -5,7 +5,7 @@ Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 38
// Id's are bound by 37
Source GLSL 110
Capability Shader
@@ -14,61 +14,59 @@ Linked fragment stage:
EntryPoint Fragment 4 "main"
ExecutionMode 4 OriginLowerLeft
Name 4 "main"
Name 10 "color"
Name 12 "BaseColor"
Name 25 "d"
Name 30 "bigColor"
Name 36 "gl_FragColor"
Decorate 12(BaseColor) Smooth
Decorate 36(gl_FragColor) BuiltIn FragColor
Name 9 "color"
Name 11 "BaseColor"
Name 24 "d"
Name 29 "bigColor"
Name 35 "gl_FragColor"
Decorate 11(BaseColor) Smooth
Decorate 35(gl_FragColor) BuiltIn FragColor
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeVector 7(float) 4
9: TypePointer Function 8(fvec4)
11: TypePointer Input 8(fvec4)
12(BaseColor): 11(ptr) Variable Input
18: TypeBool
19: 18(bool) ConstantTrue
24: TypePointer UniformConstant 7(float)
25(d): 24(ptr) Variable UniformConstant
29: TypePointer UniformConstant 8(fvec4)
30(bigColor): 29(ptr) Variable UniformConstant
34: 18(bool) ConstantFalse
35: TypePointer Output 8(fvec4)
36(gl_FragColor): 35(ptr) Variable Output
6: TypeFloat 32
7: TypeVector 6(float) 4
8: TypePointer Function 7(fvec4)
10: TypePointer Input 7(fvec4)
11(BaseColor): 10(ptr) Variable Input
17: TypeBool
18: 17(bool) ConstantTrue
23: TypePointer UniformConstant 6(float)
24(d): 23(ptr) Variable UniformConstant
28: TypePointer UniformConstant 7(fvec4)
29(bigColor): 28(ptr) Variable UniformConstant
33: 17(bool) ConstantFalse
34: TypePointer Output 7(fvec4)
35(gl_FragColor): 34(ptr) Variable Output
4(main): 2 Function None 3
5: Label
10(color): 9(ptr) Variable Function
13: 8(fvec4) Load 12(BaseColor)
Store 10(color) 13
Branch 14
14: Label
17: 18(bool) Phi 19 5 34 16
LoopMerge 15 None
Branch 20
20: Label
SelectionMerge 16 None
BranchConditional 17 16 21
21: Label
22: 8(fvec4) Load 10(color)
23: 7(float) CompositeExtract 22 0
26: 7(float) Load 25(d)
27: 18(bool) FOrdLessThan 23 26
SelectionMerge 28 None
BranchConditional 27 28 15
28: Label
Branch 16
16: Label
31: 8(fvec4) Load 30(bigColor)
32: 8(fvec4) Load 10(color)
33: 8(fvec4) FAdd 32 31
Store 10(color) 33
Branch 14
9(color): 8(ptr) Variable Function
12: 7(fvec4) Load 11(BaseColor)
Store 9(color) 12
Branch 13
13: Label
16: 17(bool) Phi 18 5 33 15
LoopMerge 14 None
Branch 19
19: Label
SelectionMerge 15 None
BranchConditional 16 15 20
20: Label
21: 7(fvec4) Load 9(color)
22: 6(float) CompositeExtract 21 0
25: 6(float) Load 24(d)
26: 17(bool) FOrdLessThan 22 25
SelectionMerge 27 None
BranchConditional 26 27 14
27: Label
Branch 15
15: Label
37: 8(fvec4) Load 10(color)
Store 36(gl_FragColor) 37
Branch 6
6: Label
30: 7(fvec4) Load 29(bigColor)
31: 7(fvec4) Load 9(color)
32: 7(fvec4) FAdd 31 30
Store 9(color) 32
Branch 13
14: Label
36: 7(fvec4) Load 9(color)
Store 35(gl_FragColor) 36
Return
FunctionEnd