Add all built-in variables for all versions/profiles/stages of GLSL. Also, made more readable; declarations are cut and paste from the specs, with quotes around them. This does not include built-in constants yet (other than MaxClipDistances), just the non-constants.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23551 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich
2013-10-16 22:28:35 +00:00
parent 457145ded5
commit e7c59c187c
25 changed files with 1564 additions and 1024 deletions

View File

@@ -17,6 +17,9 @@ void main()
centTexCoord = attv2;
gl_Position = attv4;
gl_ClipVertex = attv4;
gl_ClipDistance[1] = 0.2; // ERROR
vec3[12] a;
vec4[a.length()] b;
gl_Position = b[b.length()-1];