Add all built-in variables for all versions/profiles/stages of GLSL. Also, made more readable; declarations are cut and paste from the specs, with quotes around them. This does not include built-in constants yet (other than MaxClipDistances), just the non-constants.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23551 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@@ -1,13 +1,22 @@
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Warning, version 140 is not yet complete; most features are present, but a few are missing.
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WARNING: 0:3: varying deprecated in version 130; may be removed in future release
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ERROR: 0:14: '#error' : GL_ES is not set
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ERROR: 0:17: '#error' : GL_ES is not set
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ERROR: 1 compilation errors. No code generated.
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ERROR: node is still EOpNull!
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0:8 Function Definition: main( (void)
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0:8 Function Parameters:
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0:10 Function Definition: main( (void)
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0:10 Function Parameters:
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0:12 Sequence
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0:12 Sequence
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0:12 move second child to first child (float)
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0:12 'clip' (float)
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0:12 direct index (smooth in float)
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0:12 'gl_ClipDistance' (smooth in 5-element array of float)
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0:12 Constant:
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0:12 2 (const int)
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0:? Linker Objects
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0:? 'v' (smooth in 4-component vector of float)
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0:? 'i' (smooth in 4-component vector of float)
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0:? 'o' (out 4-component vector of float)
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0:? 'gl_ClipDistance' (smooth in 5-element array of float)
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