Add more TOperator: fma/frexp/ldexp, AddCarry/SubBorrow/MulExtended/Bit*/Find*, (un)pack4x8/2x32, ftransform.
Also corrects some existing ones missing the "Op" part of their name.
This commit is contained in:
@@ -266,37 +266,37 @@ ERROR: node is still EOpNull!
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0:84 'in4' (smooth in 4-component vector of float)
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0:89 move second child to first child (temp 2-component vector of float)
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0:89 'v2' (temp 2-component vector of float)
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0:89 Function Call: frexp(vf2;vi2; (global 2-component vector of float)
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0:89 frexp (global 2-component vector of float)
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0:89 'v2' (temp 2-component vector of float)
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0:89 'i2' (temp 2-component vector of int)
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0:90 move second child to first child (temp 3-component vector of float)
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0:90 'v3' (temp 3-component vector of float)
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0:90 Function Call: ldexp(vf3;vi3; (global 3-component vector of float)
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0:90 ldexp (global 3-component vector of float)
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0:90 'v3' (temp 3-component vector of float)
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0:90 'i3' (temp 3-component vector of int)
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0:92 move second child to first child (temp uint)
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0:92 'u1' (temp uint)
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0:92 Function Call: packUnorm4x8(vf4; (global uint)
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0:92 PackUnorm4x8 (global uint)
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0:92 'v4' (temp 4-component vector of float)
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0:93 move second child to first child (temp uint)
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0:93 'u1' (temp uint)
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0:93 Function Call: packSnorm4x8(vf4; (global uint)
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0:93 PackSnorm4x8 (global uint)
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0:93 'v4' (temp 4-component vector of float)
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0:94 move second child to first child (temp 4-component vector of float)
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0:94 'v4' (temp 4-component vector of float)
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0:94 Function Call: unpackUnorm4x8(u1; (global 4-component vector of float)
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0:94 UnpackUnorm4x8 (global 4-component vector of float)
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0:94 'u1' (temp uint)
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0:95 move second child to first child (temp 4-component vector of float)
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0:95 'v4' (temp 4-component vector of float)
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0:95 Function Call: unpackSnorm4x8(u1; (global 4-component vector of float)
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0:95 UnpackSnorm4x8 (global 4-component vector of float)
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0:95 'u1' (temp uint)
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0:99 move second child to first child (temp double)
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0:99 'd' (temp double)
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0:99 Function Call: packDouble2x32(vu2; (global double)
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0:99 PackUnorm4x8 (global double)
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0:99 'u2' (temp 2-component vector of uint)
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0:100 move second child to first child (temp 2-component vector of uint)
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0:100 'u2' (temp 2-component vector of uint)
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0:100 Function Call: unpackDouble2x32(d1; (global 2-component vector of uint)
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0:100 UnpackUnorm4x8 (global 2-component vector of uint)
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0:100 'd' (temp double)
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0:? Linker Objects
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0:? 'c2D' (smooth in 2-component vector of float)
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@@ -569,37 +569,37 @@ ERROR: node is still EOpNull!
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0:84 'in4' (smooth in 4-component vector of float)
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0:89 move second child to first child (temp 2-component vector of float)
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0:89 'v2' (temp 2-component vector of float)
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0:89 Function Call: frexp(vf2;vi2; (global 2-component vector of float)
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0:89 frexp (global 2-component vector of float)
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0:89 'v2' (temp 2-component vector of float)
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0:89 'i2' (temp 2-component vector of int)
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0:90 move second child to first child (temp 3-component vector of float)
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0:90 'v3' (temp 3-component vector of float)
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0:90 Function Call: ldexp(vf3;vi3; (global 3-component vector of float)
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0:90 ldexp (global 3-component vector of float)
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0:90 'v3' (temp 3-component vector of float)
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0:90 'i3' (temp 3-component vector of int)
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0:92 move second child to first child (temp uint)
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0:92 'u1' (temp uint)
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0:92 Function Call: packUnorm4x8(vf4; (global uint)
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0:92 PackUnorm4x8 (global uint)
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0:92 'v4' (temp 4-component vector of float)
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0:93 move second child to first child (temp uint)
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0:93 'u1' (temp uint)
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0:93 Function Call: packSnorm4x8(vf4; (global uint)
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0:93 PackSnorm4x8 (global uint)
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0:93 'v4' (temp 4-component vector of float)
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0:94 move second child to first child (temp 4-component vector of float)
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0:94 'v4' (temp 4-component vector of float)
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0:94 Function Call: unpackUnorm4x8(u1; (global 4-component vector of float)
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0:94 UnpackUnorm4x8 (global 4-component vector of float)
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0:94 'u1' (temp uint)
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0:95 move second child to first child (temp 4-component vector of float)
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0:95 'v4' (temp 4-component vector of float)
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0:95 Function Call: unpackSnorm4x8(u1; (global 4-component vector of float)
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0:95 UnpackSnorm4x8 (global 4-component vector of float)
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0:95 'u1' (temp uint)
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0:99 move second child to first child (temp double)
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0:99 'd' (temp double)
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0:99 Function Call: packDouble2x32(vu2; (global double)
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0:99 PackUnorm4x8 (global double)
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0:99 'u2' (temp 2-component vector of uint)
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0:100 move second child to first child (temp 2-component vector of uint)
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0:100 'u2' (temp 2-component vector of uint)
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0:100 Function Call: unpackDouble2x32(d1; (global 2-component vector of uint)
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0:100 UnpackUnorm4x8 (global 2-component vector of uint)
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0:100 'd' (temp double)
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0:? Linker Objects
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0:? 'c2D' (smooth in 2-component vector of float)
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