HLSL: Change intrinsics tests to not use overloaded entry points

This commit is contained in:
LoopDawg
2016-06-30 14:13:03 -06:00
parent af151f964f
commit e903ab5f04
14 changed files with 4635 additions and 2344 deletions

View File

@@ -1,24 +1,24 @@
float PixelShaderFunction(float inF0)
float PixelShaderFunctionS(float inF0)
{
f32tof16(inF0);
return 0.0;
}
float1 PixelShaderFunction(float1 inF0)
float1 PixelShaderFunction1(float1 inF0)
{
// TODO: ... add when float1 prototypes are generated
return 0.0;
}
float2 PixelShaderFunction(float2 inF0)
float2 PixelShaderFunction2(float2 inF0)
{
f32tof16(inF0);
return float2(1,2);
}
float3 PixelShaderFunction(float3 inF0)
float3 PixelShaderFunction3(float3 inF0)
{
f32tof16(inF0);