HLSL: fix preprocessor concatenation behaviour.

Fix #772.
This commit is contained in:
xavier
2017-08-24 08:28:57 +02:00
parent 82e95a3aa5
commit eb71cdd5bb
6 changed files with 580 additions and 0 deletions

View File

@@ -0,0 +1,13 @@
#define DEFINE_TEXTURE(name) Texture2D name; SamplerState name##_ss;
#define SAMPLE_TEXTURE(name, uv) name.Sample(name##_ss, (uv).xy)
#define test_texture2 test_texture
DEFINE_TEXTURE(test_texture)
float4 main(float4 input : TEXCOORD0) : SV_TARGET
{
float4 tex = SAMPLE_TEXTURE(test_texture2, input.xy);
return tex;
}