Add support for VK_EXT_fragment_shader_barycentric
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69
Test/baseResults/spv.fragmentShaderBarycentric3.frag.out
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69
Test/baseResults/spv.fragmentShaderBarycentric3.frag.out
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spv.fragmentShaderBarycentric3.frag
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 43
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Capability Shader
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Capability FragmentBarycentricKHR
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Extension "SPV_KHR_fragment_shader_barycentric"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 8 11 21
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ExecutionMode 4 OriginUpperLeft
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Source GLSL 450
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SourceExtension "GL_EXT_fragment_shader_barycentric"
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Name 4 "main"
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Name 8 "value"
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Name 11 "gl_BaryCoordEXT"
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Name 17 "vertices"
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MemberName 17(vertices) 0 "attrib"
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Name 21 "v"
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Decorate 8(value) Location 1
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Decorate 11(gl_BaryCoordEXT) BuiltIn BaryCoordKHR
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Decorate 17(vertices) Block
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Decorate 21(v) Location 0
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Decorate 21(v) PerVertexKHR
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypePointer Output 6(float)
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8(value): 7(ptr) Variable Output
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9: TypeVector 6(float) 3
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10: TypePointer Input 9(fvec3)
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11(gl_BaryCoordEXT): 10(ptr) Variable Input
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12: TypeInt 32 0
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13: 12(int) Constant 0
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14: TypePointer Input 6(float)
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17(vertices): TypeStruct 6(float)
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18: 12(int) Constant 3
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19: TypeArray 17(vertices) 18
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20: TypePointer Input 19
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21(v): 20(ptr) Variable Input
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22: TypeInt 32 1
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23: 22(int) Constant 0
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27: 12(int) Constant 1
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30: 22(int) Constant 1
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35: 12(int) Constant 2
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38: 22(int) Constant 2
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4(main): 2 Function None 3
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5: Label
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15: 14(ptr) AccessChain 11(gl_BaryCoordEXT) 13
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16: 6(float) Load 15
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24: 14(ptr) AccessChain 21(v) 23 23
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25: 6(float) Load 24
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26: 6(float) FMul 16 25
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28: 14(ptr) AccessChain 11(gl_BaryCoordEXT) 27
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29: 6(float) Load 28
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31: 14(ptr) AccessChain 21(v) 30 23
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32: 6(float) Load 31
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33: 6(float) FMul 29 32
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34: 6(float) FAdd 26 33
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36: 14(ptr) AccessChain 11(gl_BaryCoordEXT) 35
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37: 6(float) Load 36
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39: 14(ptr) AccessChain 21(v) 38 23
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40: 6(float) Load 39
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41: 6(float) FMul 37 40
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42: 6(float) FAdd 34 41
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Store 8(value) 42
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Return
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FunctionEnd
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