Modify testing to only record validation pass/fail
* Changed unit tests to only record known the validation pass/fail status * errors are output as part of the failure message if the result is unexpected * can turn off validation for each test individually * Moved some SPV_KHR_vulkan_memory_model tests to be compiled for Vulkan 1.1
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@@ -50,6 +50,7 @@ TEST_P(LinkTest, FromFile)
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const size_t fileCount = fileNames.size();
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const EShMessages controls = DeriveOptions(Source::GLSL, Semantics::OpenGL, Target::AST);
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GlslangResult result;
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result.validationResult = true;
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// Compile each input shader file.
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std::vector<std::unique_ptr<glslang::TShader>> shaders;
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