Do not use PropagateLineInfoPass and RedundantLineInfoElimPass (#2440)
* Do not use PropagateLineInfoPass and RedundantLineInfoElimPass Since spirv-opt will remove PropagateLineInfoPass and RedundantLineInfoElimPass, glslang should not use it. spirv-opt will propagate the line instructions and eliminate the redundant lines by default in IR loading/emission. * Update known_good.json for spirv-tool
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@@ -174,10 +174,7 @@ void SpirvToolsTransform(const glslang::TIntermediate& intermediate, std::vector
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// line information into all SPIR-V instructions. This avoids loss of
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// information when instructions are deleted or moved. Later, remove
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// redundant information to minimize final SPRIR-V size.
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if (options->generateDebugInfo) {
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optimizer.RegisterPass(spvtools::CreatePropagateLineInfoPass());
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}
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else if (options->stripDebugInfo) {
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if (options->stripDebugInfo) {
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optimizer.RegisterPass(spvtools::CreateStripDebugInfoPass());
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}
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optimizer.RegisterPass(spvtools::CreateWrapOpKillPass());
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@@ -207,9 +204,6 @@ void SpirvToolsTransform(const glslang::TIntermediate& intermediate, std::vector
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}
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optimizer.RegisterPass(spvtools::CreateAggressiveDCEPass());
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optimizer.RegisterPass(spvtools::CreateCFGCleanupPass());
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if (options->generateDebugInfo) {
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optimizer.RegisterPass(spvtools::CreateRedundantLineInfoElimPass());
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}
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spvtools::OptimizerOptions spvOptOptions;
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optimizer.SetTargetEnv(MapToSpirvToolsEnv(intermediate.getSpv(), logger));
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