Use DebugDeclare for local variables
Previously we had decided to issue DebugValue directly in glslang. However, this was incorrect and causing issues with RenderDoc.
This commit is contained in:
@@ -9,7 +9,7 @@ Validation failed
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1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
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2: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint TessellationEvaluation 13 "main" 37 54 80 98 124 159 267 279 286 297 303
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EntryPoint TessellationEvaluation 13 "main" 39 56 80 99 124 160 267 279 286 297 303
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ExecutionMode 13 Quads
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ExecutionMode 13 SpacingEqual
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ExecutionMode 13 VertexOrderCw
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@@ -18,21 +18,21 @@ Validation failed
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17: String ""
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25: String "float"
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32: String "uv1"
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39: String "inUV"
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42: String "int"
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56: String "gl_TessCoord"
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41: String "inUV"
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44: String "int"
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58: String "gl_TessCoord"
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66: String "uv2"
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82: String "outUV"
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93: String "n1"
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100: String "inNormal"
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101: String "inNormal"
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112: String "n2"
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126: String "outNormal"
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139: String "pos1"
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145: String "gl_Position"
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148: String "gl_PointSize"
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151: String "gl_CullDistance"
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155: String "gl_PerVertex"
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161: String "gl_in"
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146: String "gl_Position"
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149: String "gl_PointSize"
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152: String "gl_CullDistance"
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156: String "gl_PerVertex"
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162: String "gl_in"
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174: String "pos2"
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187: String "pos"
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198: String "type.2d.image"
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@@ -53,21 +53,21 @@ Validation failed
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305: String "outEyePos"
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Name 13 "main"
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Name 30 "uv1"
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Name 37 "inUV"
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Name 54 "gl_TessCoord"
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Name 39 "inUV"
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Name 56 "gl_TessCoord"
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Name 64 "uv2"
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Name 80 "outUV"
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Name 91 "n1"
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Name 98 "inNormal"
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Name 99 "inNormal"
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Name 110 "n2"
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Name 124 "outNormal"
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Name 137 "pos1"
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Name 143 "gl_PerVertex"
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MemberName 143(gl_PerVertex) 0 "gl_Position"
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MemberName 143(gl_PerVertex) 1 "gl_PointSize"
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MemberName 143(gl_PerVertex) 2 "gl_ClipDistance"
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MemberName 143(gl_PerVertex) 3 "gl_CullDistance"
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Name 159 "gl_in"
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Name 144 "gl_PerVertex"
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MemberName 144(gl_PerVertex) 0 "gl_Position"
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MemberName 144(gl_PerVertex) 1 "gl_PointSize"
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MemberName 144(gl_PerVertex) 2 "gl_ClipDistance"
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MemberName 144(gl_PerVertex) 3 "gl_CullDistance"
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Name 160 "gl_in"
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Name 172 "pos2"
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Name 185 "pos"
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Name 207 "displacementMap"
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@@ -91,16 +91,16 @@ Validation failed
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Name 286 "outLightVec"
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Name 297 "outWorldPos"
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Name 303 "outEyePos"
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Decorate 37(inUV) Location 1
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Decorate 54(gl_TessCoord) BuiltIn TessCoord
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Decorate 39(inUV) Location 1
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Decorate 56(gl_TessCoord) BuiltIn TessCoord
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Decorate 80(outUV) Location 1
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Decorate 98(inNormal) Location 0
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Decorate 99(inNormal) Location 0
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Decorate 124(outNormal) Location 0
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MemberDecorate 143(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 143(gl_PerVertex) 1 BuiltIn PointSize
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MemberDecorate 143(gl_PerVertex) 2 BuiltIn ClipDistance
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MemberDecorate 143(gl_PerVertex) 3 BuiltIn CullDistance
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Decorate 143(gl_PerVertex) Block
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MemberDecorate 144(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 144(gl_PerVertex) 1 BuiltIn PointSize
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MemberDecorate 144(gl_PerVertex) 2 BuiltIn ClipDistance
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MemberDecorate 144(gl_PerVertex) 3 BuiltIn CullDistance
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Decorate 144(gl_PerVertex) Block
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Decorate 207(displacementMap) DescriptorSet 0
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Decorate 207(displacementMap) Binding 1
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Decorate 219 ArrayStride 16
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@@ -150,68 +150,68 @@ Validation failed
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29: TypePointer Function 27(fvec2)
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33: 6(int) Constant 56
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31: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 32 28 16 33 11 15 20
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34: TypeArray 27(fvec2) 9
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35: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 28 9
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36: TypePointer Input 34
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37(inUV): 36(ptr) Variable Input
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40: 6(int) Constant 8
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38: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 39 35 16 33 11 18 39 37(inUV) 40
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41: TypeInt 32 1
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43: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 42 9 20 11
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44: 41(int) Constant 0
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45: TypePointer Input 27(fvec2)
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48: 41(int) Constant 1
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51: TypeVector 24(float) 3
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52: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(FSign) 26 12
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53: TypePointer Input 51(fvec3)
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54(gl_TessCoord): 53(ptr) Variable Input
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55: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 56 52 16 33 11 18 56 54(gl_TessCoord) 40
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57: TypePointer Input 24(float)
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63: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(Sqrt)
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35: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(Sqrt)
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36: TypeArray 27(fvec2) 9
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37: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 28 9
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38: TypePointer Input 36
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39(inUV): 38(ptr) Variable Input
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42: 6(int) Constant 8
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40: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 41 37 16 33 11 18 41 39(inUV) 42
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43: TypeInt 32 1
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45: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 44 9 20 11
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46: 43(int) Constant 0
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47: TypePointer Input 27(fvec2)
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50: 43(int) Constant 1
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53: TypeVector 24(float) 3
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54: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(FSign) 26 12
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55: TypePointer Input 53(fvec3)
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56(gl_TessCoord): 55(ptr) Variable Input
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57: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 58 54 16 33 11 18 58 56(gl_TessCoord) 42
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59: TypePointer Input 24(float)
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67: 6(int) Constant 57
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65: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 66 28 16 67 11 15 20
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68: 41(int) Constant 3
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71: 41(int) Constant 2
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69: 43(int) Constant 3
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72: 43(int) Constant 2
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79: TypePointer Output 27(fvec2)
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80(outUV): 79(ptr) Variable Output
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83: 6(int) Constant 58
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81: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 82 28 16 83 11 18 82 80(outUV) 40
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90: TypePointer Function 51(fvec3)
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81: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 82 28 16 83 11 18 82 80(outUV) 42
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90: TypePointer Function 53(fvec3)
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94: 6(int) Constant 60
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92: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 93 52 16 94 11 15 20
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95: TypeArray 51(fvec3) 9
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96: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 52 9
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97: TypePointer Input 95
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98(inNormal): 97(ptr) Variable Input
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99: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 100 96 16 94 11 18 100 98(inNormal) 40
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92: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 93 54 16 94 11 15 20
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96: TypeArray 53(fvec3) 9
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97: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 54 9
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98: TypePointer Input 96
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99(inNormal): 98(ptr) Variable Input
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100: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 101 97 16 94 11 18 101 99(inNormal) 42
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113: 6(int) Constant 61
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111: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 112 52 16 113 11 15 20
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123: TypePointer Output 51(fvec3)
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111: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 112 54 16 113 11 15 20
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123: TypePointer Output 53(fvec3)
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124(outNormal): 123(ptr) Variable Output
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127: 6(int) Constant 62
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125: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 126 52 16 127 11 18 126 124(outNormal) 40
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125: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 126 54 16 127 11 18 126 124(outNormal) 42
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134: TypeVector 24(float) 4
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135: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(FSign) 26 20
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136: TypePointer Function 134(fvec4)
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140: 6(int) Constant 65
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138: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 139 135 16 140 11 15 20
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141: TypeArray 24(float) 19
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142: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 26 19
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143(gl_PerVertex): TypeStruct 134(fvec4) 24(float) 141 141
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146: 6(int) Constant 1756
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144: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 145 135 16 19 146 11 11 12
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149: 6(int) Constant 1774
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147: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 148 26 16 19 149 11 11 12
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152: 6(int) Constant 1817
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150: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 151 142 16 19 152 11 11 12
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153: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 151 142 16 19 152 11 11 12
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154: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 155 19 16 140 11 18 155 11 12 144 147 150 153
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156: TypeArray 143(gl_PerVertex) 9
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157: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 154 9
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158: TypePointer Input 156
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159(gl_in): 158(ptr) Variable Input
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160: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 161 157 16 140 11 18 161 159(gl_in) 40
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162: TypePointer Input 134(fvec4)
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142: TypeArray 24(float) 19
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143: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 26 19
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144(gl_PerVertex): TypeStruct 134(fvec4) 24(float) 142 142
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147: 6(int) Constant 1756
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145: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 146 135 16 19 147 11 11 12
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150: 6(int) Constant 1774
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148: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 149 26 16 19 150 11 11 12
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153: 6(int) Constant 1817
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151: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 152 143 16 19 153 11 11 12
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154: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 152 143 16 19 153 11 11 12
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155: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 156 19 16 140 11 18 156 11 12 145 148 151 154
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157: TypeArray 144(gl_PerVertex) 9
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158: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 155 9
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159: TypePointer Input 157
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160(gl_in): 159(ptr) Variable Input
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161: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 162 158 16 140 11 18 162 160(gl_in) 42
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163: TypePointer Input 134(fvec4)
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175: 6(int) Constant 66
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173: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 174 135 16 175 11 15 20
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188: 6(int) Constant 67
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@@ -224,7 +224,7 @@ Validation failed
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203: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 204 11 16 199 11 18 205 201 12
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206: TypePointer UniformConstant 202
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207(displacementMap): 206(ptr) Variable UniformConstant
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208: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 209 203 16 199 11 18 209 207(displacementMap) 40
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208: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 209 203 16 199 11 18 209 207(displacementMap) 42
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212: 24(float) Constant 0
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215: TypeMatrix 134(fvec4) 4
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217: TypeBool
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@@ -241,46 +241,46 @@ Validation failed
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227: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 228 135 16 229 225 11 11 12
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230: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 231 220 16 9 225 11 11 12
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234: 6(int) Constant 36
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232: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 233 26 16 234 40 11 11 12
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235: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 233 26 16 234 40 11 11 12
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232: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 233 26 16 234 42 11 11 12
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235: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 233 26 16 234 42 11 11 12
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238: 6(int) Constant 35
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236: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 237 28 16 238 225 11 11 12
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239: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 233 26 16 234 40 11 11 12
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239: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 233 26 16 234 42 11 11 12
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240: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 241 19 16 199 11 18 241 11 12 222 226 227 230 232 235 236 239
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242: TypePointer Uniform 221(UBO)
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243(ubo): 242(ptr) Variable Uniform
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244: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 245 240 16 199 11 18 245 243(ubo) 40
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246: 41(int) Constant 4
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244: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 245 240 16 199 11 18 245 243(ubo) 42
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246: 43(int) Constant 4
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247: TypePointer Uniform 24(float)
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251: TypePointer Function 24(float)
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256(gl_PerVertex): TypeStruct 134(fvec4) 24(float) 141 141
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256(gl_PerVertex): TypeStruct 134(fvec4) 24(float) 142 142
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258: 6(int) Constant 165
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257: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 145 135 16 19 258 11 11 12
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257: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 146 135 16 19 258 11 11 12
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260: 6(int) Constant 183
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259: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 148 26 16 19 260 11 11 12
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259: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 149 26 16 19 260 11 11 12
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262: 6(int) Constant 226
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261: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 151 142 16 19 262 11 11 12
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263: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 151 142 16 19 262 11 11 12
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261: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 152 143 16 19 262 11 11 12
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263: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 152 143 16 19 262 11 11 12
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265: 6(int) Constant 71
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264: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 155 19 16 265 11 18 155 11 12 257 259 261 263
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264: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 156 19 16 265 11 18 156 11 12 257 259 261 263
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266: TypePointer Output 256(gl_PerVertex)
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267: 266(ptr) Variable Output
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268: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 17 264 16 265 11 18 17 267 40
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268: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 17 264 16 265 11 18 17 267 42
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269: TypePointer Uniform 215
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277: TypePointer Output 134(fvec4)
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279(outViewVec): 123(ptr) Variable Output
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282: 6(int) Constant 74
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280: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 281 52 16 282 11 18 281 279(outViewVec) 40
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280: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 281 54 16 282 11 18 281 279(outViewVec) 42
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286(outLightVec): 123(ptr) Variable Output
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289: 6(int) Constant 75
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287: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 288 52 16 289 11 18 288 286(outLightVec) 40
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287: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 288 54 16 289 11 18 288 286(outLightVec) 42
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290: TypePointer Uniform 134(fvec4)
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297(outWorldPos): 123(ptr) Variable Output
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300: 6(int) Constant 76
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298: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 299 52 16 300 11 18 299 297(outWorldPos) 40
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298: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 299 54 16 300 11 18 299 297(outWorldPos) 42
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303(outEyePos): 123(ptr) Variable Output
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306: 6(int) Constant 77
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304: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 305 52 16 306 11 18 305 303(outEyePos) 40
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304: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 305 54 16 306 11 18 305 303(outEyePos) 42
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13(main): 3 Function None 4
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22: Label
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30(uv1): 29(ptr) Variable Function
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@@ -291,88 +291,88 @@ Validation failed
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172(pos2): 136(ptr) Variable Function
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185(pos): 136(ptr) Variable Function
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23: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 15 13(main)
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46: 45(ptr) AccessChain 37(inUV) 44
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47: 27(fvec2) Load 46
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49: 45(ptr) AccessChain 37(inUV) 48
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50: 27(fvec2) Load 49
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58: 57(ptr) AccessChain 54(gl_TessCoord) 11
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59: 24(float) Load 58
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60: 27(fvec2) CompositeConstruct 59 59
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61: 27(fvec2) ExtInst 2(GLSL.std.450) 46(FMix) 47 50 60
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Store 30(uv1) 61
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62: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 31 61 63
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69: 45(ptr) AccessChain 37(inUV) 68
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70: 27(fvec2) Load 69
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72: 45(ptr) AccessChain 37(inUV) 71
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73: 27(fvec2) Load 72
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74: 57(ptr) AccessChain 54(gl_TessCoord) 11
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75: 24(float) Load 74
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76: 27(fvec2) CompositeConstruct 75 75
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77: 27(fvec2) ExtInst 2(GLSL.std.450) 46(FMix) 70 73 76
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Store 64(uv2) 77
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78: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 65 77 63
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34: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 31 30(uv1) 35
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48: 47(ptr) AccessChain 39(inUV) 46
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49: 27(fvec2) Load 48
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51: 47(ptr) AccessChain 39(inUV) 50
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52: 27(fvec2) Load 51
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60: 59(ptr) AccessChain 56(gl_TessCoord) 11
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61: 24(float) Load 60
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62: 27(fvec2) CompositeConstruct 61 61
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63: 27(fvec2) ExtInst 2(GLSL.std.450) 46(FMix) 49 52 62
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Store 30(uv1) 63
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68: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 65 64(uv2) 35
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70: 47(ptr) AccessChain 39(inUV) 69
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71: 27(fvec2) Load 70
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73: 47(ptr) AccessChain 39(inUV) 72
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||||
74: 27(fvec2) Load 73
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||||
75: 59(ptr) AccessChain 56(gl_TessCoord) 11
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||||
76: 24(float) Load 75
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77: 27(fvec2) CompositeConstruct 76 76
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78: 27(fvec2) ExtInst 2(GLSL.std.450) 46(FMix) 71 74 77
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Store 64(uv2) 78
|
||||
84: 27(fvec2) Load 30(uv1)
|
||||
85: 27(fvec2) Load 64(uv2)
|
||||
86: 57(ptr) AccessChain 54(gl_TessCoord) 19
|
||||
86: 59(ptr) AccessChain 56(gl_TessCoord) 19
|
||||
87: 24(float) Load 86
|
||||
88: 27(fvec2) CompositeConstruct 87 87
|
||||
89: 27(fvec2) ExtInst 2(GLSL.std.450) 46(FMix) 84 85 88
|
||||
Store 80(outUV) 89
|
||||
101: 53(ptr) AccessChain 98(inNormal) 44
|
||||
102: 51(fvec3) Load 101
|
||||
103: 53(ptr) AccessChain 98(inNormal) 48
|
||||
104: 51(fvec3) Load 103
|
||||
105: 57(ptr) AccessChain 54(gl_TessCoord) 11
|
||||
106: 24(float) Load 105
|
||||
107: 51(fvec3) CompositeConstruct 106 106 106
|
||||
108: 51(fvec3) ExtInst 2(GLSL.std.450) 46(FMix) 102 104 107
|
||||
Store 91(n1) 108
|
||||
109: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 92 108 63
|
||||
114: 53(ptr) AccessChain 98(inNormal) 68
|
||||
115: 51(fvec3) Load 114
|
||||
116: 53(ptr) AccessChain 98(inNormal) 71
|
||||
117: 51(fvec3) Load 116
|
||||
118: 57(ptr) AccessChain 54(gl_TessCoord) 11
|
||||
119: 24(float) Load 118
|
||||
120: 51(fvec3) CompositeConstruct 119 119 119
|
||||
121: 51(fvec3) ExtInst 2(GLSL.std.450) 46(FMix) 115 117 120
|
||||
Store 110(n2) 121
|
||||
122: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 111 121 63
|
||||
128: 51(fvec3) Load 91(n1)
|
||||
129: 51(fvec3) Load 110(n2)
|
||||
130: 57(ptr) AccessChain 54(gl_TessCoord) 19
|
||||
95: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 92 91(n1) 35
|
||||
102: 55(ptr) AccessChain 99(inNormal) 46
|
||||
103: 53(fvec3) Load 102
|
||||
104: 55(ptr) AccessChain 99(inNormal) 50
|
||||
105: 53(fvec3) Load 104
|
||||
106: 59(ptr) AccessChain 56(gl_TessCoord) 11
|
||||
107: 24(float) Load 106
|
||||
108: 53(fvec3) CompositeConstruct 107 107 107
|
||||
109: 53(fvec3) ExtInst 2(GLSL.std.450) 46(FMix) 103 105 108
|
||||
Store 91(n1) 109
|
||||
114: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 111 110(n2) 35
|
||||
115: 55(ptr) AccessChain 99(inNormal) 69
|
||||
116: 53(fvec3) Load 115
|
||||
117: 55(ptr) AccessChain 99(inNormal) 72
|
||||
118: 53(fvec3) Load 117
|
||||
119: 59(ptr) AccessChain 56(gl_TessCoord) 11
|
||||
120: 24(float) Load 119
|
||||
121: 53(fvec3) CompositeConstruct 120 120 120
|
||||
122: 53(fvec3) ExtInst 2(GLSL.std.450) 46(FMix) 116 118 121
|
||||
Store 110(n2) 122
|
||||
128: 53(fvec3) Load 91(n1)
|
||||
129: 53(fvec3) Load 110(n2)
|
||||
130: 59(ptr) AccessChain 56(gl_TessCoord) 19
|
||||
131: 24(float) Load 130
|
||||
132: 51(fvec3) CompositeConstruct 131 131 131
|
||||
133: 51(fvec3) ExtInst 2(GLSL.std.450) 46(FMix) 128 129 132
|
||||
132: 53(fvec3) CompositeConstruct 131 131 131
|
||||
133: 53(fvec3) ExtInst 2(GLSL.std.450) 46(FMix) 128 129 132
|
||||
Store 124(outNormal) 133
|
||||
163: 162(ptr) AccessChain 159(gl_in) 44 44
|
||||
164: 134(fvec4) Load 163
|
||||
165: 162(ptr) AccessChain 159(gl_in) 48 44
|
||||
166: 134(fvec4) Load 165
|
||||
167: 57(ptr) AccessChain 54(gl_TessCoord) 11
|
||||
168: 24(float) Load 167
|
||||
169: 134(fvec4) CompositeConstruct 168 168 168 168
|
||||
170: 134(fvec4) ExtInst 2(GLSL.std.450) 46(FMix) 164 166 169
|
||||
Store 137(pos1) 170
|
||||
171: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 138 170 63
|
||||
176: 162(ptr) AccessChain 159(gl_in) 68 44
|
||||
177: 134(fvec4) Load 176
|
||||
178: 162(ptr) AccessChain 159(gl_in) 71 44
|
||||
179: 134(fvec4) Load 178
|
||||
180: 57(ptr) AccessChain 54(gl_TessCoord) 11
|
||||
181: 24(float) Load 180
|
||||
182: 134(fvec4) CompositeConstruct 181 181 181 181
|
||||
183: 134(fvec4) ExtInst 2(GLSL.std.450) 46(FMix) 177 179 182
|
||||
Store 172(pos2) 183
|
||||
184: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 173 183 63
|
||||
189: 134(fvec4) Load 137(pos1)
|
||||
190: 134(fvec4) Load 172(pos2)
|
||||
191: 57(ptr) AccessChain 54(gl_TessCoord) 19
|
||||
192: 24(float) Load 191
|
||||
193: 134(fvec4) CompositeConstruct 192 192 192 192
|
||||
194: 134(fvec4) ExtInst 2(GLSL.std.450) 46(FMix) 189 190 193
|
||||
Store 185(pos) 194
|
||||
195: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 29(Exp2) 186 194 63
|
||||
141: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 138 137(pos1) 35
|
||||
164: 163(ptr) AccessChain 160(gl_in) 46 46
|
||||
165: 134(fvec4) Load 164
|
||||
166: 163(ptr) AccessChain 160(gl_in) 50 46
|
||||
167: 134(fvec4) Load 166
|
||||
168: 59(ptr) AccessChain 56(gl_TessCoord) 11
|
||||
169: 24(float) Load 168
|
||||
170: 134(fvec4) CompositeConstruct 169 169 169 169
|
||||
171: 134(fvec4) ExtInst 2(GLSL.std.450) 46(FMix) 165 167 170
|
||||
Store 137(pos1) 171
|
||||
176: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 173 172(pos2) 35
|
||||
177: 163(ptr) AccessChain 160(gl_in) 69 46
|
||||
178: 134(fvec4) Load 177
|
||||
179: 163(ptr) AccessChain 160(gl_in) 72 46
|
||||
180: 134(fvec4) Load 179
|
||||
181: 59(ptr) AccessChain 56(gl_TessCoord) 11
|
||||
182: 24(float) Load 181
|
||||
183: 134(fvec4) CompositeConstruct 182 182 182 182
|
||||
184: 134(fvec4) ExtInst 2(GLSL.std.450) 46(FMix) 178 180 183
|
||||
Store 172(pos2) 184
|
||||
189: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 186 185(pos) 35
|
||||
190: 134(fvec4) Load 137(pos1)
|
||||
191: 134(fvec4) Load 172(pos2)
|
||||
192: 59(ptr) AccessChain 56(gl_TessCoord) 19
|
||||
193: 24(float) Load 192
|
||||
194: 134(fvec4) CompositeConstruct 193 193 193 193
|
||||
195: 134(fvec4) ExtInst 2(GLSL.std.450) 46(FMix) 190 191 194
|
||||
Store 185(pos) 195
|
||||
210: 202 Load 207(displacementMap)
|
||||
211: 27(fvec2) Load 80(outUV)
|
||||
213: 134(fvec4) ImageSampleExplicitLod 210 211 Lod 212
|
||||
@@ -385,37 +385,37 @@ Validation failed
|
||||
254: 24(float) FSub 253 250
|
||||
255: 251(ptr) AccessChain 185(pos) 19
|
||||
Store 255 254
|
||||
270: 269(ptr) AccessChain 243(ubo) 44
|
||||
270: 269(ptr) AccessChain 243(ubo) 46
|
||||
271: 215 Load 270
|
||||
272: 269(ptr) AccessChain 243(ubo) 48
|
||||
272: 269(ptr) AccessChain 243(ubo) 50
|
||||
273: 215 Load 272
|
||||
274: 215 MatrixTimesMatrix 271 273
|
||||
275: 134(fvec4) Load 185(pos)
|
||||
276: 134(fvec4) MatrixTimesVector 274 275
|
||||
278: 277(ptr) AccessChain 267 44
|
||||
278: 277(ptr) AccessChain 267 46
|
||||
Store 278 276
|
||||
283: 134(fvec4) Load 185(pos)
|
||||
284: 51(fvec3) VectorShuffle 283 283 0 1 2
|
||||
285: 51(fvec3) FNegate 284
|
||||
284: 53(fvec3) VectorShuffle 283 283 0 1 2
|
||||
285: 53(fvec3) FNegate 284
|
||||
Store 279(outViewVec) 285
|
||||
291: 290(ptr) AccessChain 243(ubo) 71
|
||||
291: 290(ptr) AccessChain 243(ubo) 72
|
||||
292: 134(fvec4) Load 291
|
||||
293: 51(fvec3) VectorShuffle 292 292 0 1 2
|
||||
294: 51(fvec3) Load 279(outViewVec)
|
||||
295: 51(fvec3) FAdd 293 294
|
||||
296: 51(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 295
|
||||
293: 53(fvec3) VectorShuffle 292 292 0 1 2
|
||||
294: 53(fvec3) Load 279(outViewVec)
|
||||
295: 53(fvec3) FAdd 293 294
|
||||
296: 53(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 295
|
||||
Store 286(outLightVec) 296
|
||||
301: 134(fvec4) Load 185(pos)
|
||||
302: 51(fvec3) VectorShuffle 301 301 0 1 2
|
||||
302: 53(fvec3) VectorShuffle 301 301 0 1 2
|
||||
Store 297(outWorldPos) 302
|
||||
307: 269(ptr) AccessChain 243(ubo) 48
|
||||
307: 269(ptr) AccessChain 243(ubo) 50
|
||||
308: 215 Load 307
|
||||
309: 134(fvec4) Load 185(pos)
|
||||
310: 134(fvec4) MatrixTimesVector 308 309
|
||||
311: 24(float) CompositeExtract 310 0
|
||||
312: 24(float) CompositeExtract 310 1
|
||||
313: 24(float) CompositeExtract 310 2
|
||||
314: 51(fvec3) CompositeConstruct 311 312 313
|
||||
314: 53(fvec3) CompositeConstruct 311 312 313
|
||||
Store 303(outEyePos) 314
|
||||
Return
|
||||
FunctionEnd
|
||||
|
||||
Reference in New Issue
Block a user