GLSL: Make sampling operations have agnostic precision qualifiers for desktop.

Desktop defaults to highp for samplers, but this should not apply to the built-in
functions, so make it appy only to user declarations.
This commit is contained in:
John Kessenich
2017-10-19 00:26:39 -06:00
parent 3112b5686d
commit f0e35bf0ef
4 changed files with 69 additions and 5 deletions

View File

@@ -277,6 +277,7 @@ INSTANTIATE_TEST_CASE_P(
"spv.Operations.frag",
"spv.paramMemory.frag",
"spv.precision.frag",
"spv.precisionNonESSamp.frag",
"spv.prepost.frag",
"spv.qualifiers.vert",
"spv.sampleMaskOverrideCoverage.frag",