GLSL: Make sampling operations have agnostic precision qualifiers for desktop.
Desktop defaults to highp for samplers, but this should not apply to the built-in functions, so make it appy only to user declarations.
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@@ -277,6 +277,7 @@ INSTANTIATE_TEST_CASE_P(
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"spv.Operations.frag",
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"spv.paramMemory.frag",
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"spv.precision.frag",
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"spv.precisionNonESSamp.frag",
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"spv.prepost.frag",
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"spv.qualifiers.vert",
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"spv.sampleMaskOverrideCoverage.frag",
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