HLSL: implement [unroll] and [loop] attributes

This adds infrastructure suitable for any front end to create SPIR-V loop
control flags.  The only current front end doing so is HLSL.

[unroll] turns into spv::LoopControlUnrollMask
[loop] turns into spv::LoopControlDontUnrollMask
no specification means spv::LoopControlMaskNone
This commit is contained in:
steve-lunarg
2017-05-02 20:14:50 -06:00
parent de1cc06c1d
commit f1709e7146
17 changed files with 334 additions and 17 deletions

View File

@@ -80,6 +80,8 @@ namespace glslang {
return EatPatchConstantFunc;
else if (lowername == "unroll")
return EatUnroll;
else if (lowername == "loop")
return EatLoop;
else
return EatNone;
}
@@ -107,4 +109,10 @@ namespace glslang {
return (entry == attributes.end()) ? nullptr : entry->second;
}
// True if entry exists in map (even if value is nullptr)
bool TAttributeMap::contains(TAttributeType attr) const
{
return attributes.find(attr) != attributes.end();
}
} // end namespace glslang

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@@ -62,6 +62,7 @@ namespace glslang {
EatPatchConstantFunc,
EatPatchSize,
EatUnroll,
EatLoop,
};
}
@@ -86,6 +87,9 @@ namespace glslang {
// Const lookup: search for (but do not modify) the attribute in the map.
const TIntermAggregate* operator[](TAttributeType) const;
// True if entry exists in map (even if value is nullptr)
bool contains(TAttributeType) const;
protected:
// Find an attribute enum given its name.
static TAttributeType attributeFromName(const TString&);

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@@ -3127,7 +3127,7 @@ bool HlslGrammar::acceptStatement(TIntermNode*& statement)
case EHTokFor:
case EHTokDo:
case EHTokWhile:
return acceptIterationStatement(statement);
return acceptIterationStatement(statement, attributes);
case EHTokContinue:
case EHTokBreak:
@@ -3336,7 +3336,7 @@ bool HlslGrammar::acceptSwitchStatement(TIntermNode*& statement)
// | FOR LEFT_PAREN for_init_statement for_rest_statement RIGHT_PAREN statement
//
// Non-speculative, only call if it needs to be found; WHILE or DO or FOR already seen.
bool HlslGrammar::acceptIterationStatement(TIntermNode*& statement)
bool HlslGrammar::acceptIterationStatement(TIntermNode*& statement, const TAttributeMap& attributes)
{
TSourceLoc loc = token.loc;
TIntermTyped* condition = nullptr;
@@ -3346,6 +3346,8 @@ bool HlslGrammar::acceptIterationStatement(TIntermNode*& statement)
// WHILE or DO or FOR
advanceToken();
const TLoopControl control = parseContext.handleLoopControl(attributes);
switch (loop) {
case EHTokWhile:
@@ -3370,7 +3372,7 @@ bool HlslGrammar::acceptIterationStatement(TIntermNode*& statement)
parseContext.unnestLooping();
parseContext.popScope();
statement = intermediate.addLoop(statement, condition, nullptr, true, loc);
statement = intermediate.addLoop(statement, condition, nullptr, true, loc, control);
return true;
@@ -3402,7 +3404,7 @@ bool HlslGrammar::acceptIterationStatement(TIntermNode*& statement)
parseContext.unnestLooping();
statement = intermediate.addLoop(statement, condition, 0, false, loc);
statement = intermediate.addLoop(statement, condition, 0, false, loc, control);
return true;
@@ -3451,7 +3453,7 @@ bool HlslGrammar::acceptIterationStatement(TIntermNode*& statement)
return false;
}
statement = intermediate.addForLoop(statement, initNode, condition, iterator, true, loc);
statement = intermediate.addForLoop(statement, initNode, condition, iterator, true, loc, control);
parseContext.popScope();
parseContext.unnestLooping();

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@@ -116,7 +116,7 @@ namespace glslang {
void acceptAttributes(TAttributeMap&);
bool acceptSelectionStatement(TIntermNode*&);
bool acceptSwitchStatement(TIntermNode*&);
bool acceptIterationStatement(TIntermNode*&);
bool acceptIterationStatement(TIntermNode*&, const TAttributeMap&);
bool acceptJumpStatement(TIntermNode*&);
bool acceptCaseLabel(TIntermNode*&);
bool acceptDefaultLabel(TIntermNode*&);

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@@ -7568,6 +7568,20 @@ bool HlslParseContext::handleOutputGeometry(const TSourceLoc& loc, const TLayout
return true;
}
//
// Loop hints
//
TLoopControl HlslParseContext::handleLoopControl(const TAttributeMap& attributes) const
{
if (attributes.contains(EatUnroll))
return ELoopControlUnroll;
else if (attributes.contains(EatLoop))
return ELoopControlDontUnroll;
else
return ELoopControlNone;
}
//
// Updating default qualifier for the case of a declaration with just a qualifier,
// no type, block, or identifier.

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@@ -192,6 +192,9 @@ public:
bool handleOutputGeometry(const TSourceLoc&, const TLayoutGeometry& geometry);
bool handleInputGeometry(const TSourceLoc&, const TLayoutGeometry& geometry);
// Determine loop control from attributes
TLoopControl handleLoopControl(const TAttributeMap& attributes) const;
// Potentially rename shader entry point function
void renameShaderFunction(const TString*& name) const;