HLSL: implement [unroll] and [loop] attributes

This adds infrastructure suitable for any front end to create SPIR-V loop
control flags.  The only current front end doing so is HLSL.

[unroll] turns into spv::LoopControlUnrollMask
[loop] turns into spv::LoopControlDontUnrollMask
no specification means spv::LoopControlMaskNone
This commit is contained in:
steve-lunarg
2017-05-02 20:14:50 -06:00
parent de1cc06c1d
commit f1709e7146
17 changed files with 334 additions and 17 deletions

View File

@@ -62,6 +62,7 @@ namespace glslang {
EatPatchConstantFunc,
EatPatchSize,
EatUnroll,
EatLoop,
};
}
@@ -86,6 +87,9 @@ namespace glslang {
// Const lookup: search for (but do not modify) the attribute in the map.
const TIntermAggregate* operator[](TAttributeType) const;
// True if entry exists in map (even if value is nullptr)
bool contains(TAttributeType) const;
protected:
// Find an attribute enum given its name.
static TAttributeType attributeFromName(const TString&);