HLSL: implement [unroll] and [loop] attributes

This adds infrastructure suitable for any front end to create SPIR-V loop
control flags.  The only current front end doing so is HLSL.

[unroll] turns into spv::LoopControlUnrollMask
[loop] turns into spv::LoopControlDontUnrollMask
no specification means spv::LoopControlMaskNone
This commit is contained in:
steve-lunarg
2017-05-02 20:14:50 -06:00
parent de1cc06c1d
commit f1709e7146
17 changed files with 334 additions and 17 deletions

View File

@@ -116,7 +116,7 @@ namespace glslang {
void acceptAttributes(TAttributeMap&);
bool acceptSelectionStatement(TIntermNode*&);
bool acceptSwitchStatement(TIntermNode*&);
bool acceptIterationStatement(TIntermNode*&);
bool acceptIterationStatement(TIntermNode*&, const TAttributeMap&);
bool acceptJumpStatement(TIntermNode*&);
bool acceptCaseLabel(TIntermNode*&);
bool acceptDefaultLabel(TIntermNode*&);