HLSL: Add texture Load method & decomposition
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@@ -96,6 +96,10 @@ INSTANTIATE_TEST_CASE_P(
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{"hlsl.intrinsics.negative.comp", "ComputeShaderFunction"},
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{"hlsl.intrinsics.negative.frag", "PixelShaderFunction"},
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{"hlsl.intrinsics.negative.vert", "VertexShaderFunction"},
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{"hlsl.load.array.dx10.frag", "main"},
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{"hlsl.load.basic.dx10.frag", "main"},
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{"hlsl.load.offset.dx10.frag", "main"},
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{"hlsl.load.offsetarray.dx10.frag", "main"},
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{"hlsl.sample.array.dx10.frag", "main"},
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{"hlsl.sample.basic.dx10.frag", "main"},
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{"hlsl.sample.offset.dx10.frag", "main"},
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