SPV: Tighten up number of struct-types declared based on decoration.

Takes some pressure off of issue #304.
Structures don't inherit locations and then explicitly decorate
members with them, so removed this reason to have another instance
of a structure type.
This commit is contained in:
John Kessenich
2016-09-01 17:05:23 -06:00
parent 5e56423046
commit f2b7f3353b
61 changed files with 2057 additions and 2308 deletions

View File

@@ -89,21 +89,19 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 35
// Id's are bound by 34
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 32
EntryPoint Fragment 4 "main" 31
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 22 "PS_OUTPUT"
MemberName 22(PS_OUTPUT) 0 "color"
Name 24 "ps_output"
Name 30 "PS_OUTPUT"
MemberName 30(PS_OUTPUT) 0 "color"
Name 32 "@entryPointOutput"
Decorate 32(@entryPointOutput) Location 0
Name 31 "@entryPointOutput"
Decorate 31(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 1
@@ -128,15 +126,14 @@ gl_FragCoord origin is upper left
26: 13(float) Constant 1065353216
27: 21(fvec4) ConstantComposite 26 26 26 26
28: TypePointer Function 21(fvec4)
30(PS_OUTPUT): TypeStruct 21(fvec4)
31: TypePointer Output 30(PS_OUTPUT)
32(@entryPointOutput): 31(ptr) Variable Output
30: TypePointer Output 22(PS_OUTPUT)
31(@entryPointOutput): 30(ptr) Variable Output
4(main): 2 Function None 3
5: Label
24(ps_output): 23(ptr) Variable Function
29: 28(ptr) AccessChain 24(ps_output) 25
Store 29 27
33:22(PS_OUTPUT) Load 24(ps_output)
Store 32(@entryPointOutput) 33
32:22(PS_OUTPUT) Load 24(ps_output)
Store 31(@entryPointOutput) 32
Return
FunctionEnd