SPV: Tighten up number of struct-types declared based on decoration.
Takes some pressure off of issue #304. Structures don't inherit locations and then explicitly decorate members with them, so removed this reason to have another instance of a structure type.
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@@ -363,13 +363,13 @@ gl_FragCoord origin is upper left
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 151
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// Id's are bound by 150
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Capability Shader
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Capability Sampled1D
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 138
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EntryPoint Fragment 4 "main" 137
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ExecutionMode 4 OriginUpperLeft
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Name 4 "main"
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Name 9 "txval10"
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@@ -395,14 +395,11 @@ gl_FragCoord origin is upper left
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MemberName 128(PS_OUTPUT) 0 "Color"
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MemberName 128(PS_OUTPUT) 1 "Depth"
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Name 130 "psout"
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Name 136 "PS_OUTPUT"
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MemberName 136(PS_OUTPUT) 0 "Color"
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MemberName 136(PS_OUTPUT) 1 "Depth"
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Name 138 "@entryPointOutput"
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Name 141 "g_tTex1df4a"
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Name 144 "g_tTexcdf4"
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Name 147 "g_tTexcdi4"
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Name 150 "g_tTexcdu4"
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Name 137 "@entryPointOutput"
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Name 140 "g_tTex1df4a"
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Name 143 "g_tTexcdf4"
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Name 146 "g_tTexcdi4"
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Name 149 "g_tTexcdu4"
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Decorate 12(g_tTex1df4) DescriptorSet 0
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Decorate 12(g_tTex1df4) Binding 0
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Decorate 16(g_sSamp) DescriptorSet 0
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@@ -416,13 +413,12 @@ gl_FragCoord origin is upper left
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Decorate 106(g_tTex3di4) DescriptorSet 0
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Decorate 117(g_tTex3du4) DescriptorSet 0
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MemberDecorate 128(PS_OUTPUT) 1 BuiltIn FragDepth
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MemberDecorate 136(PS_OUTPUT) 1 BuiltIn FragDepth
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Decorate 138(@entryPointOutput) Location 0
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Decorate 141(g_tTex1df4a) DescriptorSet 0
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Decorate 141(g_tTex1df4a) Binding 1
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Decorate 144(g_tTexcdf4) DescriptorSet 0
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Decorate 147(g_tTexcdi4) DescriptorSet 0
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Decorate 150(g_tTexcdu4) DescriptorSet 0
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Decorate 137(@entryPointOutput) Location 0
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Decorate 140(g_tTex1df4a) DescriptorSet 0
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Decorate 140(g_tTex1df4a) Binding 1
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Decorate 143(g_tTexcdf4) DescriptorSet 0
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Decorate 146(g_tTexcdi4) DescriptorSet 0
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Decorate 149(g_tTexcdu4) DescriptorSet 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@@ -507,19 +503,18 @@ gl_FragCoord origin is upper left
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131: 6(float) Constant 1065353216
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132: 7(fvec4) ConstantComposite 131 131 131 131
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134: TypePointer Function 6(float)
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136(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
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137: TypePointer Output 136(PS_OUTPUT)
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138(@entryPointOutput): 137(ptr) Variable Output
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141(g_tTex1df4a): 11(ptr) Variable UniformConstant
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142: TypeImage 6(float) Cube sampled format:Unknown
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143: TypePointer UniformConstant 142
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144(g_tTexcdf4): 143(ptr) Variable UniformConstant
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145: TypeImage 22(int) Cube sampled format:Unknown
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146: TypePointer UniformConstant 145
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147(g_tTexcdi4): 146(ptr) Variable UniformConstant
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148: TypeImage 37(int) Cube sampled format:Unknown
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149: TypePointer UniformConstant 148
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150(g_tTexcdu4): 149(ptr) Variable UniformConstant
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136: TypePointer Output 128(PS_OUTPUT)
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137(@entryPointOutput): 136(ptr) Variable Output
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140(g_tTex1df4a): 11(ptr) Variable UniformConstant
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141: TypeImage 6(float) Cube sampled format:Unknown
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142: TypePointer UniformConstant 141
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143(g_tTexcdf4): 142(ptr) Variable UniformConstant
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144: TypeImage 22(int) Cube sampled format:Unknown
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145: TypePointer UniformConstant 144
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146(g_tTexcdi4): 145(ptr) Variable UniformConstant
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147: TypeImage 37(int) Cube sampled format:Unknown
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148: TypePointer UniformConstant 147
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149(g_tTexcdu4): 148(ptr) Variable UniformConstant
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4(main): 2 Function None 3
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5: Label
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9(txval10): 8(ptr) Variable Function
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@@ -581,7 +576,7 @@ gl_FragCoord origin is upper left
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Store 133 132
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135: 134(ptr) AccessChain 130(psout) 23
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Store 135 131
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139:128(PS_OUTPUT) Load 130(psout)
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Store 138(@entryPointOutput) 139
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138:128(PS_OUTPUT) Load 130(psout)
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Store 137(@entryPointOutput) 138
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Return
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FunctionEnd
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