Non-functional, infrastructure: Be more explicit about "implicit array sizes", improving the infrastructure for handling them. Also fix some output that was too big for its buffer.
There is more upcoming functionality for link-time sizing of implicitly-sized arrays that will use this. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@26176 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@@ -38,7 +38,7 @@ ERROR: node is still EOpNull!
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0:18 move second child to first child (float)
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0:18 'clip' (float)
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0:18 direct index (smooth float)
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0:18 'gl_ClipDistance' (smooth in unsized array of float)
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0:18 'gl_ClipDistance' (smooth in implicitly-sized array of float)
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0:18 Constant:
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0:18 3 (const int)
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0:23 Function Definition: foo( (void)
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@@ -334,7 +334,7 @@ ERROR: node is still EOpNull!
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0:? 'fflat' (flat in float)
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0:? 'fsmooth' (smooth in float)
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0:? 'fnop' (noperspective in float)
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0:? 'gl_ClipDistance' (smooth in unsized array of float)
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0:? 'gl_ClipDistance' (smooth in implicitly-sized array of float)
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0:? 'sampC' (uniform samplerCube)
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0:? 'gl_Color' (smooth in 4-component vector of float)
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0:? 'gl_Color' (flat in 4-component vector of float)
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