Tessellation: Implicit array sizing and consistency checking of control-shader output arrays based on layout(vertices=...).
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24518 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@@ -4,8 +4,8 @@ ERROR: 0:13: 'invocations' : can only apply to a standalone qualifier
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ERROR: 0:20: 'patch' : not supported in this stage: geometry
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ERROR: 0:20: 'gl_PointSize' : cannot add layout to redeclared block member
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ERROR: 0:20: 'gl_PointSize' : cannot add patch to redeclared block member
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ERROR: 0:25: 'length' : array must be declared with a size before using this method
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ERROR: 0:36: 'length' : array must be declared with a size before using this method
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ERROR: 0:25: 'length' : array must first be sized by a redeclaration or layout qualifier
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ERROR: 0:36: 'length' : array must first be sized by a redeclaration or layout qualifier
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ERROR: 0:40: 'triangles' : inconsistent input primitive for array size colorBad
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ERROR: 0:44: 'triangles' : inconsistent input primitive for array size colorbad2
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ERROR: 0:56: 'location' : repeated use of location 4
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@@ -81,7 +81,7 @@ ERROR: node is still EOpNull!
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Linked geometry stage:
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ERROR: Linking geometry stage: At least one geometry shader must specify an output layout primitive
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ERROR: Linking geometry stage: At least one shader must specify an output layout primitive
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invocations = 4
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max_vertices = 127
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