Turn on the gpu_shader5 of the AEP .tesc test.

This commit is contained in:
John Kessenich
2015-08-18 01:35:08 -06:00
parent 156af43c25
commit f5b2c06b32
3 changed files with 54 additions and 14 deletions

View File

@@ -115,18 +115,18 @@ void pointSize2()
gl_out[1].gl_PointSize = ps;
}
// for testing with gpu_shader5
//precise vec3 pv3;
//
//void foop()
//{
// precise double d;
//
// pv3 *= pv3;
// pv3 = fma(pv3, pv3, pv3);
// d = fma(d, d, d);
//}
//
#extension GL_OES_gpu_shader5 : enable
precise vec3 pv3;
void goodfoop()
{
precise float d;
pv3 *= pv3;
pv3 = fma(pv3, pv3, pv3);
d = fma(d, d, d);
}
void bbBad()
{